Wednesday, December 29, 2010

Critical Playtesting #6 The Runepriest




Playtesting different classes and races so you'll give them a shot.

Sultrador asked if I could write an article about the Runepriest. This was the result.

Clerical Comparison
_________________
It's easy to mistake the Runepriest for a melee Cleric at first glance. They're both Divine Leaders that heal, smash face, and give bonuses to your allies. This article is here to help you distinguish between the two.

Take Two and Call me in the Morning
____________________________

Two runes are at your disposal to alter your powers and benefit your allies in different ways: The Rune of Destruction and Rune of Protection. Almost every single one of your powers has a rider effect depending on which Rune state you're in (for offense or defense). To top it off, allies adjacent to you get an additional bonus depending on your Rune state thanks to your class feature: Rune Master. Even your healing class feature Rune Mending has rider effects.

The obvious benefit of this is your versatility under any situation as a Leader class. The tide of battle can turn quickly and not only can you turn with it but you might be the cause of it. While other Leaders are stuck with the powers they chose, your powers change every time you cast them.

Side Effects May Include
_____________________
1) Amazing armor proficiency -
You've literally got the best armor proficiencies of any Leader class: Scale and Light shields right out of the gate. Your AC is going to be beastly and match that of most Defender classes.

2) Being a Secondary Defender -
With a high AC, a frontline disposition, and even the ability to mark with certain powers, you can team up with your Defender and punish foes twice as much. Many of your powers can even put your Defender's AC or defense into astronomical levels. Hilarity ensues once the enemy realizes it's futile to attack you or your Defender buddy.

3) Dishing Out Striker-level Damage -
Runic Artistry pretty much translates to a Striker class feature bonus for damage whenever an enemy dare attack you (based on a miss or a hit depending on which Artistry you pick). You get to lead from the front and punish foes if they strike at you which translates to a win/win situation. It's almost like being the opposite of a Defender in this regard. Runic Artistry combined with Rune of Destruction means you and your allies will be taking out headache-inducing enemies faster than you can say, "Tylenol".

4) Bonuses All Around the Table -
Another interesting trait that most Leader classes can't claim is that you give yourself just as many bonuses as you give your allies. Many of your Runes give bonuses to the entire team and you've got plenty of bonuses to share as you'll be throwing them out left and right.

This is Kylak signing out and reminding you to check all of the warning labels.

Monday, December 27, 2010

Flash Game Reviews #2 K.O.L.M.



Flash Game Reviews.

http://www.newgrounds.com/portal/view/556643

STORY:
You're a beat-up, broken down, busted, pile of trash for a robot. You can't even see properly or walk. You won't let that stop you though. You have to please Mother. If you find all of your missing pieces, she'll truly love you.

GAMEPLAY:
As you traverse the industrial landscape, you seek out your broken parts and travel further into territories previously unreachable. Each part is an upgrade that can give you a new ability. Puzzle-platforming and exploration abound.

GRAPHICS:
Simple blocky textures. It suits the robot theme and it makes the protagonist look rather adorable but it doesn't do justice to the boundless enemies as they come off as hastily made and typically are only made up of one or two shapes.

MUSIC:
Astounding work. Very few online flash games can come close to touching this. A couple of the themes leave a taste reminiscent of Metroid and Kingdom Hearts. Thank you Tommy Robin.

LASTING APPEAL:
Getting 100% completion rate extends the game a little bit beyond a single playthrough but that's about it.

OVERALL:
The story may be simple but it's rather compelling and mysterious from start to finish. There are things to be discovered about the characters that drives you to complete your objectives and the music draws an emotional response as you attempt to gain your mother's affection. Boss fights need a lot of revamping as they're rather dull.

Final Score: 8 out of 10

This is Kylak signing out and thinking this is kind of like Metroid (It's a good thing I assure you).

Wednesday, December 22, 2010

Video Spotlight #19 Llamas with Hats 4



Sharing videos I managed to find scattered across the internet.

The only excuse you could possibly have for missing the first three videos is the fact that Carl has already eaten your face. For those of you that somehow missed the first three and still have faces (thus being an exception, congrats!) then you should click this link.

It's a birthday celebration and Carl is celebrating the only way he knows how. Humanity is in trouble.

This is Kylak signing out to find a spectacular hat.

Sunday, December 5, 2010

Leak Sauce #8 An Overwhelming Stampede of Magic the Gathering Spoilers!



Leaking info to you and bringing the discussion.

Magic the Gathering has a TON of info and products leaked and I felt like giving the gift that keeps on giving: SPOILERS! Get ready to be slapped in the face with a ton of pictures and info! You know you love it.

EDH = Commander
________________
This is the biggest news of the year in my opinion. The multiplayer format that everyone and their mom apparently plays is finally getting some extra love from the mothership. The best thing about this news is that Wizards of the Coast (WotC) has stated they will NOT be intervening with the game itself. It will remain a player maintained format. Hallelujah!

The big news:
-51 new cards only legal in Vintage and Legacy that are specifically designed for EDH
-New Commanders
-New Preconstructed 100 card EDH Decks for MSRP of $29.99
-Release Date: June 17th, 2011
You can read the full details over here:
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/119k

And take a look below at the previewed "commander":



Duel Decks: Knights VS Dragons
_______________________________
WotC already spoiled this one on their website awhile back. The next Duel Deck series will involve Goblins, Dragons, and Knights... oh my! Chris Millar and Zac Hill or on the design team for this so I'm expecting good things even though Knights and Dragons aren't my "thing" (Chris and Zac were on the design team for the Duel Decks: Elspeth VS Tezzeret to give you an example of their awesomeness). Prepare for Valor and Pointy Objects to clash with Rage and Really Bad Breath on April 1st, 2011.



Duel Decks: Ajani VS Nicol Bolas
_________________________________
The only information known is the title thanks to a trademark that someone kindly pointed out. The Alara storyline would suggest that this will be Ajani Vengeant and not Goldmane. That's my guess but only time will tell...


Ultra Pro Products
____________________
New delicious sleeves, deck boxes, and binders have already been previewed for January! Is it just me or do the Phyrexian products look like more effort was put into them?









New Tezzeret Art
__________________
This picture has been running around the internet for some time now but I finally decided to share it here now that the main discussion is out of the way. Tezzy has some new artwork leaked and everyone is pretty much hoping it's the art for his new Planeswalker card that should be coming out in the Scars of Mirrodin block (Mirrodin Besieged or later). As you can clearly tell from the picture, he has the power to give the scariest high fives imaginable.



This is Kylak signing out and saving up.

Thursday, December 2, 2010

Wicked Anime Reviews #7: Nabari no Ou



Anime reviews delivered directly to the face!

A boy with a fearsome hidden power trapped inside of him that a particular group of ninja are after? Check. A rivalry between siblings that sparked because the elder sibling mass murdered their entire clan? Check. Forbidden techniques possessed by almost every other character? Check. Believe it or not, I'm not talking about Naruto.

Nabari no Ou may start off suspiciously similar but it's actually a classy ride in another direction. The story takes place in modern day Japan where Ninja keep their Ninja-life to their Ninja-selves. Your History teacher could be a Ninja and you'd never know... until it was too late.

The actual story revolves around an apathetic boy who's forced to make decisions that will alter the lives of everyone around him as separate ninja villages attempt to recruit him and gain the power locked away inside of him. Get ready for ninja battles, plot twists, and pink haired samurai.

For those of you craving a different taste of Ninja entertainment, Nabari no Ou might just be exactly what you were looking for. At the very least, it's much easier to digest with 26 episodes in comparison to Naruto's 400 (Naruto 220 + Shippuden 184) and counting.

This is Kylak signing out before you even realize I was here to begin with. *poof*

Tuesday, November 30, 2010

Video Spotlight #18 Red Box Ninjas



Sharing videos I managed to find scattered across the Internet.

This has been around the internet for awhile now but it demands your attention regardless. That's usually the case with most of these videos right?

You might remember Adam Phillips from a previous Video Spotlight: here.

The Red Box is a D&D product which makes an attempt at bridging the gap between older D&D editions and 4th edition without changing 4th edition in a way that would interfere with those who enjoy the newest edition. Think of it as PHB4 which happens to have alternate class features that cater to D&D fans of older editions.

The video itself gets me laughing every single time because I'm a giddy two year old. It's a clever mix of "ninja's playing D&D" with "problems that occur in some campaigns that players can relate to" all in rapid fire succession with an epic face palm at the end. It's topped off with some of Adam's best humor and some of his most fluid animation to date.

This is Kylak signing out with MANY dangers awaiting me on my journey. *kashink*

Sunday, November 28, 2010

Decklist Ex Machina #7: Stout No Doubt



Coming up with fun decklists so you don't have to.

Many moons ago, I helped our very own Bear Ninja out on making a deck. His request was simple: A giant deck that could rip someone's still beating heart out and feed it to them. It's been some time since we built it and I decided to modify it to keep up with the times. Gotta keep it fresh my shniggies. This list is geared toward MULTIPLAYER:

22 Creatures
_____________
Stinkdrinker Daredevil 4
Taurean Mauler 4
Sunhome Enforcer 3
Brion Stoutarm 4
Sunrise Sovereign 3
Borderland Behemoth 2
Hamletback Goliath 2

15 Other Spells
________________
Volcanic Fallout 4
Aura of Silence 4
Survival Cache 4
Feudkiller's Verdict 3

23 Lands
__________
Ancient Amphitheater 4
Boros Garrison 3
Terramorphic Expanse 4
Mountain 6
Plains 6

other options: Jotun Grunt, Wandering Greybeard, Desolation Giant, Stonehewer Giant, Inferno Titan, Sun Titan, Thundercloud Shaman, Magma Giant, Marshal's Anthem, Leyline of Sanctity, Genju of the Spires, Oblivion Ring, Ghostway, Brightflame, Ajani Vengeant, Ajani Goldmane, Sacred Foundry, or Arid Mesa



HOW TO PLAY
__________________
Many spells in the deck are actually rather well costed and can be played quite early. If Stinkdrinker Daredevil is out and about then you can sneak your larger giants out sooner than you would imagine. The best thing about Stinkdrinker (other than his sense of humor) is that he doesn't die to Pyroclasm, Volcanic Fallout, or Magma Giant. Volcanic Fallout is obviously your board sweeper of choice to handle the little ones before you setup the big guns. Taurean Mauler and Hamletback Goliath grow insanely fast in multiplayer and are probably the tastiest targets to fling at opponents by utilizing Brion Stoutarm's grenade toss ability. Remember that Brion's ability actually gains you life thanks to lifelink. The rest should be pretty self explanatory. Play some giants and let them grind your foes bones to make your bread.



STRENGTHS & WEAKNESSES + OTHER OPTIONS
__________________________________________
Normally I don't combine these sections but you have to understand something that's unique about this listing: there isn't even close to a perfect build for this. If your meta is filled with more aggressive decks or lots of tokens then replacing the Feudkiller's Verdict with Magma Giant to have multiple board sweepers might be your best bet. If your meta is filled with control decks that like to play WoG effects and wipe the field clean then you might want to add Marshal's Anthem or Ghostway possibly to waltz around that annoyance. Jotun Grunt exists to rip apart strategies that abuse the graveyard and so on. You get the idea. Check out the other options I listed below the decklist and think about how you might need to tailor your deck around your meta. It really just depends on what you expect to face and how you want to tweak the list.

This is Kylak signing out and expecting you to fee-fi-fo-fum your way to victory.

Tuesday, November 9, 2010

Premium Deck Series: Fire & Lightning Review



So I took a peek at the decklist of this ever so shiny product (it is all foil after all) and was honestly astounded. Figure of Destiny? Grim Lavamancer? Chain Lightning? Price of Progress? They cost around $6-$12 each and that's NON-foil versions. That's not even considering how many other good cards are stacked together here. Almost the entire list is pure candy. This deck has some serious balls for packing so much heat. No seriously... it really has balls: Ball Lighting and Fireball. Let's take a moment to stare at this decklist together:

25 Lands
__________
1 Barbarian Ring
1 Ghitu Encampment
2 Teetering Peaks
21 Mountain

20 Creatures
_____________
1 Ball Lightning
1 Boggart Ram-Gang
1 Cinder Pyromancer
1 Figure of Destiny
1 Fire Servant
1 Grim Lavamancer
1 Hellspark Elemental
2 Jackal Pup
1 Jaya Ballard, Task Mage
1 Keldon Champion
2 Keldon Marauders
2 Mogg Fanatic
2 Mogg Flunkies
2 Spark Elemental
1 Vulshok Sorcerer

15 Other Spells
________________
1 Browbeat
1 Chain Lightning
1 Fireball
1 Fireblast
1 Flames of the Blood Hand
1 Hammer of Bogardan
4 Lightning Bolt
1 Pillage
1 Price of Progress
1 Reverberate
1 Sudden Impact
1 Thunderbolt

Most online stores are letting people preorder this for $25-$30 which is a steal. Why aren't you on top of this already? This is the majority of what's needed for a Legacy Burn deck. That's how top notch this is. Preorder now or wait until November 19th for its official release date.

And take a look at that sweet box art.


This is Kylak signing out and hoping you don't burn a hole in your wallet.

Sunday, November 7, 2010

Reverse Dungeoneering #3 - How to Begin a Campaign



Improving your D&D experience. For Dungeons and Dragons Players and DMs.

A campaign has to begin somewhere (even if that somewhere takes place in the middle of nowhere). It all begins with that first step. Whether that first step is strategically placed or you just happen to lunge head first out of a window is all up to you. Some DMs and players find themselves in a situation where they aren't sure where to begin. With any luck, the text below should solve that dilemma.

____________
For DMs
____________

The threat (aka In Over Your Head):

Tarrasque is making his way to the kingdom!
This can be done in a subtle way to see how your players react to major threats or it can be used as a very blunt rush of adrenaline to start things off. It could become a recurring threat that the group has to escape from, the spark that sets off all the fireworks, or even an elaborate plot that the government initiated on their own kingdom to instigate a new group or law to suppress the common people.


The meeting (aka Mission Accepted):

Alpha. Assemble five teenagers with attitude!
It's possible the group is meeting up just as the campaign gets underway. A King or higher official may be in need of their services (most likely to figure out what to do on a Saturday night as that's always a dilemma) or maybe the group is waiting on the arrival of a certain somebody while sitting down at the local Tavern? There are plenty of ways to go about assembling the group and it's probably the most common way that a campaign begins.


The investigation (aka Bust out the Scooby Snacks):

The game is afoot!
A murder, a stolen item, or maybe it's someone pretending to be of the undead variety in a costume and the group has to seek help from the Globe Trotters or Don Knotts. Just like "The Threat" from earlier, this throws a sense of urgency into the mix which typically gets an interesting response from the players.


The trip (aka Into the Rabbit Hole):

Going on a Fiieeeeld Trip. A Fiieeeeld Trip.
It could be against their will as the group is plunged into a strange world where they come into contact with the Jabberwocky or something equally hideous like Ronald McDonald combined with Johnny Depp. It might be that the group needs something from another country or Kingdom. Either way, the crew gets to go somewhere they've never been before and it's up to you whether they go the scenic route or not.


The imprisonment (aka Powerless):

Don't drop the magical +2 soap.
The group's in chains without weapons or anyway to cast spells (and not a rogue to be found). I bring this example up because I wanted to point out how easily this could be considered "The meeting" if the group is introduced to one another as fellow prisoners or "The threat" if they're going to be executed soon.



____________
For Players
____________

Don't believe for a moment that the DM is the only one who can decide how a campaign should begin. As a D&D player, you have quite a few options going for you. Just so we're clear: none of these options involve ripping out the DM's heart and digesting it to take their power. Sorry for being a killjoy.

The suggestion:
You could politely recommend a starting point, event, or premise for a campaign to your DM. Sometimes that's all the DM needs to crank their brain into high gear and produce something interesting.

The backstory:
The actual background of your character might supply the DM with an idea or even shape the beginnings of the campaign to deeply involve your character in some way.

The accident:
I remember an occasion during my early days of DMing where I started a group in a lush forest and the first thing spoken by Mr. Particular was, "I'm so sick of starting in forests or taverns. Every DM does that." So I responded with, "Alright. You're in the middle of a desert without water or resources. Happy now?" I wouldn't actually recommend pulling off what I did back then but it's a prime example of how a campaign can start off in a way no one expected.

This is Kylak signing out to begin another adventure.

Wednesday, November 3, 2010

Video Spotlight #17 Auto-Tune the News





Sharing videos I managed to find scattered across the Internet.

Just about everyone on the internet has heard the Bed Intruder Song by now. If you haven't done so then hide your kids and take a look right over here. This video alone has achieved over 12 million views and is their most popular video by far.

The Gregory Brothers have created something addicting and unique. Mixing political and news satire (similar to The Colbert Report) with music in the form of auto-tuned songs is surprisingly a work of beauty. It helps that the Gregory Brothers are experienced musicians so I wouldn't suggest trying this at home.

This is Kylak signing out but don't leave me swinging in the wind.

Sunday, October 31, 2010

Plural Sites?



The high-fiving update Phoenix is here once again. I'm sure you've met each other by now.

Has it really been that long since I've posted? College is digging a grave for my free time it would seem. Never fear! I literally don't know how to quit you. I've got a billion articles planned that will drive me crazy unless I post them so there will definitely be content. So let's take a look at what's in store:

The site itself!
1) We're moving! Kinda...
The site has a new domain.
The URL is officially: allgeeksrejoice.com
Go ahead and update your bookmarks and such. Tell your friends.

2) I disabled the captcha thingie for typing in comments. THIS IS A BIG DEAL! You no longer have to prove you are a human to comment. You could be a cyborg dinosaur and it's all kewl now.

3) Suggestion box = my email or comments
As always, I'm open to suggestions. This also sparks a question: Would you prefer I make a contact page or are you okay with my contact info being shoved way at the bottom of a sidebar?

The podcast!
The moment I can gather two very particular people in the same room, the first podcast shall be born. I realize in hindsight how freaky that actually sounds but I refuse to delete the sentence now. Any suggestions on what you want to hear us discuss?

Follow me on Twitter!
Click this link to find out why if you missed the initial post.
Here's the Twitter: http://twitter.com/#!/AllGeeksRejoice

I'm making yet another site!
It's a seeeeecret. Be prepared for that.

This is Kylak signing out and passing out candy.

Monday, October 18, 2010

Decklist Ex Machina #6 Bread Makes you Fat?



Coming up with fun decklists so you don't have to.

This deck I'm about to unveil has a lot of things going for it. It's cheap, easy to get a hold of, fun to play with, noob friendly, it eats garlic bread, and it works whether you want to run it in one-on-one or in group play. I'm not talking about a hooker but the similarities are staggering. This deck belongs to none other than Wafflesaurus/Raii. Raii prefers the tactic of beating face until it cracks open and this deck does that rather nicely. The two of us tweaked this to where it is now and it still needs more playtesting but it's come a long way in just a week. This started as the Worldwake Brute Force precon and evolved into what you see below.

Lands 24
Kazandu Refuge 4
Mountain 9
Forest 11

Creatures 27
Kird Ape 4
Sylvan Ranger 4
Farhaven Elf 3
Joraga Treespeaker 4
Joraga Warcaller 3
Wolfbriar Elemental 3
Terastodon 3
Apocalypse Hydra 3

Other Spells 9
Lightning Bolt 4
Harmonize 3
Comet Storm 2

Sideboard 15
Back to Nature 4
Ancient Grudge 4
Autumn's Veil 3
Plummet 4

Total Cost: $15-20



Strengths: You'll be turning your enemies into dust. They can tell it to the cleaning lady on Monday... because she has the weekends off... and she cleans dust.
___________
This deck manages to constantly lay down threats whether it's turn one or turn forty (hypothetically speaking if a game were to actually last that long though it really shouldn't). The longer the match, the more powerful the creatures become. This is actually the reason this deck can roll with the punches so well in multiplayer.

The addition of burn and creatures capable of pinging (Mr. Hydra) allow this deck to either frag creatures to clear the way for swinging into face or simply go overhead and take out the opponent twice as fast.

It's able to drop a Terastodon on turn five rather consistently. Not only does it take out Planeswalkers and other threats on the field but it can also replace some of your lands with 3/3 tokens if you just happen to need an army.

This deck doesn't rely on an elf tribal theme but instead uses elves as a sub-theme. If your elves get destroyed then it's no big deal but if they survive then they bring another route to victory. A fully leveled Joraga Treespeaker turns Sylvan and Farhaven into mana boosters and a multi-kicked Joraga Warcaller turns all would-be chump blockers into deadly threats.



Weaknesses: Vegans, because vegans are just better than other people.
___________
In testing, this deck can actually hold its own against most decktypes. The faster aggro and combo decks seem to be the problem children since the deck takes a few turns to establish itself and merely throws out chump blockers before it can setup for something heavy.


Possible includes: Pirates... they're "in" this year.
__________________
Creatures that laugh at creature destruction such as: Chameleon Colossus, Gaea's Revenge, etc.

Dual Lands to smooth out mana such as: Rootbound Crag, Fire-Lit Thicket, Raging Ravine, or Stomping Ground.

Replacing Kird Ape with other powerful cards that benefit the deck such as: Plated Geopede, Scute Mob, Wren's Run Vanquisher, Radha, Heir to Keld, Figure of Destiny, etc.

Momentous Fall might be able to replace Harmonize but leaving mana open for it could prove difficult.


EDIT - May 22, 2011 - UPDATED LIST:

24 Creatures
Viridian Emissary 4
Joraga Treespeaker 4
Oracle of Mul Daya 4
Apocalypse Hydra 3
Terastodon 3
Wolfbriar Elemental 3
Rampaging Baloths 3
Kozilek, Butcher of Truth 1

11 Non-creature Spells
______________
Cultivate 3
Lightning Bolt 4
Garruk Wildspeaker 2
Comet Storm 2

24 Lands
_______
Skarrg, the Rage Pits 2
Rootbound Crag 4
Forest 10
Mountain 8

This is Kylak signing out and suggesting you watch Scott Pilgrim to understand all the references in this article.

Sunday, October 17, 2010

Wicked Anime Reviews #6 Moribito: Guardian of the Spirit

Anime reviews delivered directly to the face!

Premise:
A wandering female bodyguard attempts to atone for the eight deaths she feels are her own fault by saving eight lives. Due to certain circumstances, the eighth life she must protect will be the most difficult. She's charged with guarding a young prince who is being targeted by the royal family due to a water demon that resides within his own body. If he isn't killed, a permanent drought will fall upon the world.

This is an Anime that can truly stand for itself amongst the crowd and deliver quality in every category. The full spectrum of animation, visual style, dialogue, story, and beyond is truly top notch and there's a very obvious reason why so much effort was put into this. Below are some of the major points that stood out to me personally.

1) Decisive thought - Something that shines throughout the entire series is that every character makes well crafted decisions. These characters use their intelligence and act more human than in most other Anime. Plans are calculated and choices are weighed before taking action.

2) Proper portrayal of women - The main protagonist, Balsa, manages to be a truly inspiring character. She's strong willed, mature, intelligent, and heavily skilled with a spear. It's so refreshing to see a real woman that isn't a princess in need of rescuing. It also helps that there is never a moment where Balsa is degraded to being used as fanservice.

3) Morality - There literally isn't an evil character to speak of. The best example is probably the King himself. He loves his son but he feels obligated to the people to carry out his duty as King and save them. It's a delightful change of pace to see both sides of the conflict attempting to do what's right.

4) Action - While the fight scenes themselves are few and far between, they are utterly spectacular.

I apologize for not reviewing this in my typical fashion but there's always next time.

This is Kylak signing out and letting you take care of the rest.

Saturday, October 16, 2010

Twitter Time?



It's not quite the update Phoenix but it's sort of similar. Think of it as his little bro. You might dismiss Twitter as something silly and I honestly did the same thing at first. I've found some actual uses for it recently and I'm willing to test it out. Care to test it out along with me?

Reasons to follow me on Twitter:
1) It's the hip thing to do.
2) We can get to know each other.
3) You get updates about the site and other interesting things going on.
4) I'll be asking questions that may shape the site and future developments and I need your help answering them.
5) It tastes like chicken.
6) It's free.
7) It's like getting free chicken.
8) It's super easy to get an account and the process only takes a minute.

So why not? Let's test the waters together and create a friendly community composed of geeks and win sauce.

This is Kylak signing out and posting the URL: http://twitter.com/#!/AllGeeksRejoice

Wednesday, October 13, 2010

Leak Sauce #7 Mega Man Legends 3 Project



Leaking info to you and bringing the discussion.

There's something that Mega Man Volnutt and I share. We've both been gone for awhile. I've been away for over two weeks and Mega has been out for over a decade. I can't even imagine what Keiji Inafune had to do to make sure this game got the green light. I imagine it involved lots of blood and sacrifices. I'm talking about goats.

So here's what's up: It's official. The trilogy can finally come to a close and I can give Inafune copious amounts of bear hugs if I get his permission. The reason it's called a "Project" is that Inafune is doing something very interesting this time around: letting the fans submit ideas and vote on several aspects of the game. This is probably the largest involvement of a fan community in any single production of a video game to this day.

The game itself will eventually come out for the 3DS but the project is starting with baby steps for now. Inafune knows that the last game wasn't exactly a financial success. He's hoping that as a community, we can pitch in and make the greatest game possible and change the outcome this time. Let's prove Inafune right, save Christmas, and prevent World War 3 all in one go!

I've given the summary version. You can watch the full video panel over here:
http://www.ign.com/videos/2010/10/13/mega-man-legends-3-panel-summary-trailer

This is Kylak signing out and peer pressuring you to go vote.

Tuesday, September 28, 2010

How about that Anime?



It's update time! Update Phoenix GO!

While my chin currently resides on the floor due to the weight of assignments on my shoulders, I figured it would be best to slide in a quick note on how things are going and show that I'm very much alive.

Some may have noticed that I sorta, kinda, maybe, possibly stopped working on Anime reviews for this season. The thing is, it's just too much to keep up with right now to try and write week by week posts for every episode. However! Anime will not be neglected on the site as I shall return to what I started doing: Full series reviews for different Anime you might not have known existed. I'm about to make you Anime curious! Which I realize in hindsight sounds dirtier than I intended.

Be prepared for some actual articles and posts. We're talking the whole spectrum (D&D, MTG, Video Games, Videos, Movies, Anime, etc. etc.) because you guys deserve it. If you have any suggestions for anything then don't be afraid to shoot me an email.

This is Kylak signing out and losing freetime by the hour.

Saturday, September 18, 2010

Duel Decks: Elspeth VS Tezzeret Review




After playtesting the Elspeth VS Tezzeret Duel Decks for an entire weekend, I decided I might as well review it. Let's dive right in shall we?

The first thing you should know is that I'm honestly not that excited about artifact or solider decks and to make things even funnier for my perspective is that I'm not all that interested in Elspy or Tezz as characters. You're probably thinking I'm the last person that should review this but I'm here to surprise you. I love this product and I honestly think it's the greatest Duel Deck to be released for Magic the Gathering.

If you're a collector then you've probably already bought four due to the alternate art and the fact you're getting a huge investment for the little you are paying for these. The regular Elspeth card costs more than the MSRP of this product by herself. This box set not only comes with an alternate art version of Elspeth and Tezzeret but two full decks with multiple rares in each.

If you're a vorthos (storyline lover) then you have to get excited over the thought of taking sides with either Elspeth or Tezzeret. Whether you want to summon an army of soldiers to serve and protect or you prefer to create machines to gain power and knowledge, either way, it's going to be very metal. Throw up the horns and crank it to eleven!

If you're teaching anyone to play Magic then this is one of the greatest teaching tools I've ever found in a stand alone product. That's how I've been playtesting this actually. I let a beginner run the Elspeth deck while I controlled Tezzeret's. The decks are surprisingly balanced and each deck provides just the right amount of variety and consistency for someone new to the game of Magic (or for someone with ADHD).

There are plenty of other reasons to grab a box but these are a few I imagine most reviews online won't cover.

This is Kylak signing out and giving this product the heavy metal award and an eleven out of ten stars because our amplifiers go up to eleven!

Thursday, September 16, 2010

Leak Sauce #6 Devil May Cry Reboot



Leaking info to you and bringing the discussion.

It would appear that Ninja Theory (AKA the people who made a sub-par God of War clone called Heavenly Sword) is teaming up with Capcom for a reboot of the Devil May Cry franchise.

I personally don't know what to think about the trailer. On one hand, if the trailer is to give any indication of the gameplay then this looks like the logical progression the game should have been going through back when DMC 4 came out (which was basically DMC 3.5 for those who haven't been following the series). On the other hand, the trailer shows off a character that not only doesn't resemble Dante in the slightest but appears to be the opposite of what he used to represent.

The original statement about Dante from DMC 1 through 4 was that he was meant to be the kind of badass that doesn't have to smoke to look cool. He was a cocky, gung-ho anti-hero that tended to act cool even in worst case scenarios. The reboot has changed him into a tormented teenager who could be mistaken for a drug addict that is rarely seen without a cigarette. His platinum hair from the originals (to signify him being a half-demon) is also gone as he now sports a black emo style with traces of platinum near the top.

My own theory: This isn't Dante.
We are shown at the beginning that he's undergoing psycho-evaluation treatment for a rehabilitation program and that he's asked multiple times what his name is. My guess is that he's made to "believe" he is Dante for some reason or another as a way to give more insight into Dante's memories by force-feeding them into someone else. That's what I'm hoping for at least.

We'll have to wait to find out what is really going on as more information falls through the filters.

This is Kylak signing out and wondering where things will go from here.

Sunday, September 12, 2010

Video Spotlight #16 Llamas with Hats 1, 2, and 3







Sharing videos I managed to find scattered across the Internet.

Welcome back true believers. I'm sure everyone has seen Llamas with Hats 1 and 2 by now but 3 is a whole other ball game. A ball game that Carl would interrupt with the fury of a tactical nuke. Bodies would lay scattered across the field in obscure and humorous ways. That's why we love him right? So let's watch all three in a row to celebrate Caaaarrrl.

About the author:
Jason Steele is probably best known for his Charlie the Unicorn series but the Llamas with Hats shorts are my personal favorites. You can find his site right over here: http://www.filmcow.com/index.html

This is Kylak signing out and creating a Carl proof shelter in case things go south.

Friday, September 3, 2010

Vorthos Train Wreck #1 Mirari Saga (and Mirrodin)


For every Vorthos out there. Magic the Gathering stories abridged.

What is a Vorthos you may ask? I decided to quote Matt Cavotta himself:
"Vorthos (His name is actually John, but since there's already a “Johnny” in the mix, he opted to go with the name of his 16th level half-elven ranger/warmage.) is the guy who never puts more than one of any legend card in his deck because “it just wouldn't be right.” He's the guy who will only play with the Icy Manipulator from Ice Age because it's the one they call the “Bone Crank.” He won't play with the Fallen Empires cards with the stinky alternate art. Vorthos is the guy who started collecting cards because he liked the art, then read some Magic novels, then saw his favorite characters appear on some cards and decided to learn to play. There are a lot of Vorthoses out there. Some collect cards, but might not even play. Some have a hoot getting artists to sign their cards. Some don't read flavor text 'til after they finish the novel in case it might spoil the ending. Vorthos understands that Magic can be fun even when you're not playing the game."

So I decided that the best way to start this new set of articles off would be to bring you something familiar. We're going to time travel all the way back to my first article (second post). It's all the time travel you love without the plot inconveniences and time paradoxes. Before we jump into quotation marks, let me introduce the cast of the Mirari storyline to make things easier to understand.


Karn

A gentle giant with attention-deficit hyperactivity disorder (diagnosed by me).


The Mirari/Memnarch
The Mirari can be seen at the top of the post. It later gets turned into a sentient being by Karn and then left behind because Karn is full of brilliant ideas like abandoning children.


Karona
Because it makes perfect sense for a sword infused with Mirari's power to not slice someone in half but combine all surrounding females into one psuedo-god. Three ladies combine to form this Voltron. See below for added details.


Now it's time for a flashback from the earlier article I mentioned (You can put your time traveling goggles on at home folks but I will warn that they do nothing):

"And now it's story time! So let's all squat down in a circle. The story of Mirrodin (and bonus story of the entire Odyssey and Onslaught saga in a nutshell) in under five minutes:
Karn was created long ago by Urza as a probe. We're skipping the probe jokes by the way. After the events of the early storyline of Magic, Karn went off somewhere in the multiverse, created Argentum (no relation to Argentina), and probably said, "it was good." He created probes to monitor Dominaria (his homeworld and the one where all original events in the storyline took place) but one of the probes became corrupted and turned into the Mirari. These things happen. We all know how that turned out... wait... you don't? It turned out to be a giant shit pile! The Mirari twisted minds into desiring its abilities to make wishes a reality. An entire war was started and eventually led to the creation and death of a false god named Karona.

After Karona was killed, Karn swept in to grab her, said excuse me, and planeswalked to Argentum. He removed the Mirari sword (yeah... forgot to mention it got turned into a sword later) from her chest and she split apart into the original beings that formed her (Akroma Angel of Wrath, Phage the Untouchable, and technically Zagorka but no one cares about her). After Akroma and Zagorka's bodies turned to fairy dust, Phage turned back into her original self: Jeska (Kamahl's sister. He was kind of the main character of the other storyline but he's a Mary Sue and should be forgotten). With all of this identity swapping it's like we're in a Shakespeare play made by a fanfiction writer.

So Karn turned the Mirari into the golem Memnarch because he can. Does the guy need another reason? I'm sure only good things can come of this. Memnarch held the title of most cheerful fellow on Argentum (awarded by me). Because Karn is such a good parent, he took Jeska and figured it would be a great idea to just planeswalk around a bit with her and left Memnarch all to his lonesome. Well shit, we all know how abandoned children turn out. Those good things I was talking about? Yeah... I was wrong. It didn't take long before Memnarch wanted to be a Planeswalker just like daddy. He was corrupted by a strange black substance (Phyrexian Oil or the Venom symbiote? You decide.) and devised a plan to create a spark to become a Planeswalker.

You see, Memnarch wasn't a real boy. He couldn't create a spark. A living being had to make one. So Memnarch turned Argentum into Mirrodin, the ultimate child labor sweatshop. He stole some kids from other planes (thanks to some child grabbing classes he took) and they populated the world. Different races chilled there for a bit and eventually melded with machine. It was honestly kind of itchy to have metal plates integrated with the skin and there were all kinds of rashes we don't need to discuss. Skipping ahead, Glissa gets a Planeswalker spark. How nifty is that? Oh wait... it's not nifty at all! The planet sucks it up and spits it out to Memnarch as he planned. But wait! He couldn't get the spark because he only knew how to grab children. So the spark randomly went to one of the only other important named characters in the novel instead: Slobad. He was so lucky to be a main character.

Skipping ahead even further, Memnarch gets deactivated and Karn shows up out of plot convenience to bitch slap his deactivated son that he took such great care of. Best parent of the year (awarded by me). So after Karn learned from his mistakes, he immediately forgot what he had learned and decided it would be a brilliant idea to leave the Mirari to be guarded by Glissa, Slobad, and Geth. Geth is the severed head of a lich by the way so I'm sure he would make the best out of the three to guard the blasted thing. Oh and Slobad gave up his Planeswalker spark to revive those who were killed on Mirrodin and have them all returned to their respective homeworlds. He's a swell guy.

So wait... Karn left again? I didn't think golems could have ADHD. The guy's got the attention span of a gnat. So that was the end of the Mirari saga. Time for potty breaks."

It's only fitting that we take a look at the Mirari storyline (Odyssey, Onslaught, and Mirrodin blocks) to get ourselves up to speed for Scars of Mirrodin coming out in October. If you want any additional information on the Mirari storyline then just ask below in the comments and I'll be glad to attempt an answer.

Which Magic the Gathering storyline would you like me to abridge for the next Vorthos Trainwreck?
A) Kamigawa
B) Ravnica
C) Time Spiral
D) Lorwyn/Shadowmoor
E) Alara

Vote in the comments below! If you don't have a google account (google, gmail, youtube, whatever) then grab one and sign in to follow and comment immediately!

This is Kylak signing out and tasting a lot of deja vu.

Wednesday, September 1, 2010

Play It! Pure and Simple #3 Blazblue: Continuum Shift



Games to get out and play! New and old.

The basics:
An Anime stylized fighting game where each character has a very distinct play style. Beginners can jump in with ease and yet it could take months to years to master the gameplay.

The characters:
A darkness wielding, soul draining grim reaper with a bounty on his head.
A schizophrenic, crystal ice creating major of a task force unit.
A lolita vampire that manipulates elements as often as she sips tea.
Also: A cat girl, ninja, puppeteer, blob, and a cyborg all walk into a bar... stop me if you've heard this one.

The gameplay:
Every character plays by their own rules. Hakumen for example is based heavily on timing counter attacks against your opponent while Carl requires you to control two separate characters simultaneously (Carl and his puppet sister Nirvana). Ragna drains health with his soul eater techniques while Jin freezes enemies and manipulates ice on the battlefield. The variety in play styles lends itself to higher replay value.

The story:
I don't want to spoil anything but I'm going to state that I personally think this has the most developed and complex storyline of any fighting game I've ever seen. The story mode for this sequel adds even more layers of depth to the ongoing storyline of Blazblue and many secrets are revealed.

The modes:
There are copious amounts of noteworthy modes to dive into but the one that sticks out the most for this sequel is the Tutorial Mode. This is the only in-depth fighting game that I know of that offers something like this. It literally takes you by the hand and teaches you movement, counters, cancels, combos, and more.

If you're into fighting games and Anime then this is a must have title. If you aren't into those things normally, you might want to check this one out thanks to the tutorial modes and easy to use control layout. There's plenty to enjoy that I haven't even touched on but this isn't a full review. I am merely attempting to entice.

This is Kylak signing out and rapid canceling into a distortion drive.

Monday, August 30, 2010

Video Spotlight #15 Self Defense



Sharing videos I managed to find scattered across the Internet.

About the authors:
Derrick Comedy. Look them up. They've got tons of hilarious videos to toy with your funny bone as if it were their play thing. They are the puppeteers and your skeletal frame shall twist and shake at their leisure. Popcorn and snacks shall be served.

About the video:
Real life self defense techniques for real life situations. Tested in the only laboratory that matters: the streets.

This is Kylak signing out and getting wrist control.

Tuesday, August 24, 2010

Leak Sauce #5 Deadpool Movie



Leaking info to you and bringing the discussion.

So this has been known by many for a while but I figured I would gather all of the facts for you and shove them here into this little post. For those of you who don't know who Deadpool is, let me take you guys to the side here and have a sit down.

Deadpool in a nutshell: Deadpool is the merc with a mouth. Hilarious antics, over the top jokes, and breaking the fourth wall are actually a norm. Deadpool/Wade Wilson's main superpower involves an accelerated healing factor (which he got from an experiment that involved taking cells from Wolverine of the X-Men). The healing factor was intended to cure him of his cancer but this backfired by disfiguring his skin and rapidly regenerated his brain cells which consequently turned him insane.



So here's what is known:
1) Ryan Reynolds is playing Deadpool.
2) Robert Rodriguez is signing the deal to be the director of the movie.
3) The script was made by the writers for Zombieland.
4) It has been confirmed that Deadpool will break the fourth wall as God intended.
5) Ryan Reynolds is a huge Deadpool fan and gets to play the role of "authentication police" for any material presented.
6) Release date is 2011.

That isn't a giant pile of info to go on but it's something. The names being thrown around make it sound like this should be a ton of win but we'll have to wait and see. If I find more info I will probably edit this post and add it in later.


Edit: May 26, 2011 - UPDATE
______________________
I've noticed that this article has been getting a strange amount of traffic around the web. For those of you just showing up, I regret to inform you that this post is mostly outdated but don't worry because I've got the updates right here.

The Updates
- Robert Rodriguez won't be the director and instead that role goes to Tim Miller (sigh worthy).
- The release date obviously won't be 2011 since Ryan Reynolds just finished up with Green Lantern.
- 20th Century Fox is going to release this.
- One of Xavier's mutants is getting a role. Word on the street says: Colossus. (strange choice)
- Also starring: Deadpool's love interest Vanessa Carlysle, his pal Blind Al, contact Patch, and Weapon X teammates Sluggo, Wyre, Ajax, and Garrison Kane.

This is Kylak signing out and getting ready to repair the fourth wall frequently with duct tape.

Friday, August 13, 2010

Updates Updates Updates !!!



It's that Phoenix again! He's like the official update mascot. I don't have a clue who the artist is or I'd give them credit. You rock, whoever you are!

THE UPDATES:
____________
1) I'll be fixing up the site's navigation bit by bit. I'm busting out my internet hammers and nails to get this done. If you have any suggestions then please comment below by all means. If no one has any suggestions to spruce things up then most of the work will be behind the scenes. Top secret ninja whisper kind of work.

2) Updating my complete profile/about me page. I've been putting it off but it's kind of necessary I suppose. It's already been updated with my email address if you need/want to talk to me.

3) There won't be any posts for over a week! Let me fill you in on why. I'm a senior in college and things are going to be mad chaotic. Summer break is about to end and there's plenty to do around here before I take my trip back to my college town and dive into the nitty gritty. After I get settled into my dorm again, I'll be right back here with open arms. Just so we're clear: Yes, I do see the irony in the fact that one of the updates is that there won't be any updates for awhile. Sweet delicious irony!

WHAT TO DO WHILE YOU WAIT:
__________________________
1) Catch up time. You have all this time to read any old articles you missed out on. How lucky is that?

2) Promote the site. If you like the site or maybe a very specific article, there are buttons everywhere to share this on Facebook, Twitter, Digg, and more. Maybe you have friends you can persuade into taking a look and following. Maybe you frequent a forum and want to spread the word in your signature with kind words like, "Check Ky's shit out! *link*".

3) Comment. Even though I'm taking a break from posting for a little while, I'll still be here. Don't be a stranger. Comment up a storm. Even if it's an ancient article, I have it setup to notify me if anyone leaves a comment so you won't be speaking to an empty room. I typically comment back so be prepared for that. Suggestions, discussions, greetings, or maybe you just want to say things are peachy keen.

WHEN I RETURN:
_________________
1) There will still be frequent updates but no longer will it be every single day. There are many reasons for this but I'm sure it will just work out better for everyone in the grand scheme of things.

2) The Podcast shall make its debut!

3) There are plenty more articles to come as well as some other surprises.


This is Kylak signing out for a week and lurking in the shadows to reply to your comments. You all rock outloud!

Thursday, August 12, 2010

Critical Playtesting #5 The Warlock



Playtesting different classes and races so you'll give them a shot.

The Warlock of Dungeons and Dragons 4th Edition is an Arcane Striker that comes in six different flavors. When starting on your journey as a Warlock you must choose a pact that will forever change the fate of your life. Sorry, no refunds. As of the time of writing this, there are six pacts: Infernal, Fey, Star, Dark, Vestige, and Sorcerer-King pacts. I could blabber on for days about the list of pacts and if you really want me to do that then comment below and vote for it.

Before we delve any deeper into the rabbit hole, let me warn all adventurers: this class takes effort. If you don't put the extra time into the mechanics of your Warlock then your character isn't going to shine. Think of this as a challenge rather than a setback. Stoutmeister has a wonderful little chart to explain this (I keep seeing his chart all over the place so now it's your turn):



Rangers, Rogues, and Warlocks pretty much all have the same potential but Rangers just happen to be much easier to build. So what makes the Warlock stand out in a crowded room full of Strikers?

1) Controller aspects - Many of the Warlock's powers sacrifice pure damage for lovely effects that will leave your enemies crippled in the most delightful of ways. The skies the limit with a vast variety of effects at your disposal thanks to manipulating arcane magic. There are plenty of AOE effects if you want to be a secondary controller but many powers incapacitate one foe while dishing out some hurt at the same time.

2) Defense - Between gaining concealment (+2 to all defenses) almost every turn thanks to one of your class features and teleporting to get out of sticky situations, you should be rather comfy for a mage. You would think that would be enough. Constitution based Warlocks state they can do far better. These guys take spikes through the chest and ask for more! Thanks to their primary stat being CON, they literally will have Defender level HP and healing surges.

3) Mobility - You get more teleportation powers than any other class and you get the best of the best it would seem. Fey pact Warlocks reap the benefits from this the most. Since most of your attacks are ranged, that in itself is a kind of mobility as you can move wherever you please and frag enemies with magic blasts.



4) Flavor - Making a pact with some mysterious being to grant you power sets up for so much roleplaying potential in and of itself. Not only does your background story suddenly become badass but it can setup your goals and what drives your character throughout the campaign.

5) Combat variety - Arcane blasts, dominating minds, curses, debuffs, teleportation, and a mile long list of other powers. It's even possible to design melee builds. You aren't forced to use the entire arsenal of kick ass but the options are at your fingertips if you so desire.

This is Kylak signing out because I have a pact with Cthulhu and he demands I take care of some other matters for now.

Wednesday, August 11, 2010

Video Spotlight #14 Final Fantasy with Lyrics



Sharing videos I managed to find scattered across the Internet.

Brentalfloss is already an internet phenomenon but just in case you were snoozing, here's a sample of his work. His "What if the Mega Man 3 title theme had lyrics" video gained enough popularity to push him into the music career he has today.

Since I posted Duane and BrandO recently, it's only fair to post the OTHER video game lyric adding internet sensation. Brentalfloss also has a CD out so that's something else to take a look at.

This is Kylak signing out and going outside to raise some levels.

Tuesday, August 10, 2010

Wicked Reviews Series: Sengoku Basara Season 2- Episode 5



Most of this episode involves Masamune struggling with the losses he's endured and a few flashbacks to show more of the bond between Masamune and Kojuro. I'm still wondering what it is that made Kojuro so loyal in the first place. I hope we get to that at some point this season.

Hanbei pulls a dick move to try and trick Kojuro into believing that Masamune is dead though it's not a very good plan. I mean, it's just one of the six swords... it doesn't really prove anything. I doubt Kojuro will fall for this lame attempt. Then the plan becomes complete fail because he just leaves Kojuro alone in the room with the sword... It's like begging the guy to escape.



Keiji makes his attempt to talk to Hideyoshi but is ultimately ignored. Poor Keiji, that's twice he's been ignored by those closest to him. Scenes switch over to Yukimura who worries that he's neglected his duties due to Hideyoshi's army already having caught up with his current position. Then Masamune and Kenshin have a quick chit chat.

The episode ends with Chosokabe currently on the winning side of things against Mouri. Mouri remarks how useful Fugaku (Chosokabe's floating fortress) is and that seems like some grim foreshadowing to me.

This is Kylak signing out and thinking a moving fortress on the water with multiple giant cannons is pretty useful too. No shit Sherlock!

Wicked Reviews Series: Highschool of the Dead - Episode 6




Most of this episode consists of fan service piled on top of fan service. It literally becomes borderline hentai and I can't help but feel that it's all rather unnecessary.

Takashi and Hirano get some buddy time which they haven't had until now. It's nice to see the two main male cast members getting along in comparison to every other Anime where they usually clash or have some kind of rivalry. We also find out how Hirano is trained so expertly in marksmanship. Elsewhere, there is a protest against the blockades the police have set and the police are ordered by the top brass to keep order under any circumstances.

Also, when did this show become such a harem? Every female main character in this show seems to have feelings for Takashi...

Rei brings up Hisashi again and I keep wondering how different the show would have been if Hisashi were alive for more than one episode. Takashi gets rightfully pissed at her constantly comparing him to Hisashi and strangely that causes them to have a moment together... Weird!



As always, the ending isn't really the ending and there's multiple scenes afterward. That's actually getting kind of annoying because I can imagine the average viewer watching this on TV won't continue to watch after the credits start rolling. The police order construction members to use bulldozers and take out all the zombies on the bridge. Go construction workers! Then Hirano informs Takashi about the shit that's about to get real.

This is Kylak signing out and purchasing a really tall fence since that's all you need to stop a zombie invasion.

Wicked Reviews Series: The Legend of the Legendary Heroes - Episode 6



Everything is on the line as Sion purposely walks right into the anti-king faction's trap with the most untrustworthy guy possible as his guard. Sion has proven to us plenty of times already that he's a heavy risk taker and I can only imagine it's going to get him into deep shit at some point. While Sion visits Nelpha, he decides to drop in and see Ryner and Ferris. I personally would love more scenes like this as we rarely get to see the three main characters in the same room.

Skipping ahead, Frouade assassinates just about everyone and their mom and then takes it upon himself to head to Toale's place. Ryner and Ferris face off against our resident goth to prevent him from killing Toale. Frouade gets to show off a decent variety of powers here as it would seem he has complete control over shadows and darkness. Long range blasts, an orb-like shield, a giant construct, teleportation, and the ability to be extremely antisocial. The thing that scares me is that Frouade can hold his own against both of them working together without any trouble. Ryner pulls a bluff that gets Frouade to leave and Ferris rests due to her injury.



Since no one has made a comment of which they prefer, I'm sticking with doing much shorter Anime reviews for now so I'll be stopping here.

This is Kylak signing out and thinking Frouade makes himself seem way too openly suspicious.

Monday, August 9, 2010

Video Spotlight #13 Mega Man 2 by the Adventures of Duane and BrandO



Sharing videos I managed to find scattered across the Internet.

As always, I get to share ancient videos with you that I couldn't before since I didn't have the site at the time. That should probably be the new tagline but that's another matter entirely.

You could pretty much call this Mega Man 2 abridged in music video form. It's delicious parody and it still manages to capture the story accurately enough to be considered a tribute. Even better is the seamless mixture of a metal cover soundtrack with hilarious rap lyrics.

Duane and BrandO are the brilliant minds behind this. They have a CD you can purchase full of goodies and there are some other vids and songs on their Youtube channel to sit down with. All of their songs are of this quality so start being impressed already.

You can find their official website here:
http://duane-and-brando.com/

As you can tell from the post on their site, it would appear that Duane and BrandO are splitting up. This has actually happened before but it was over merely one dispute that they managed to work out. Currently, there are several issues that simply can't be worked out as they creatively want to go in different directions and that's just how things will have to be. Don't send them emails trying to change their mind, it's set in stone. The good news is, they'll still be making music just they'll be doing it separately with their own respective groups. Duane will continue with Action Adventure World and BrandO will continue with The Adventures Of. Several of the songs they were working on will still be completed even after their disbandment so that's something to look forward to rather soon.

This is Kylak signing out and defeating eight robot masters every day of the week.

Sunday, August 8, 2010

Flash Game Reviews #1 Tower of Heaven



Flash Game Reviews.

The game can be found here:
http://www.newgrounds.com/portal/view/544332

STORY:
Straight from the description:
"Climbing up the stairway in search of revelation, a lone traveler defies a spiteful god residing at the top of the world. Unamused, the indignant deity lays down increasingly difficult laws designed to kill his unwelcome visitor as he ascends toward the moonlit skies. Can you make it to the very top and discover the secrets of this divine structure? May heaven grant you fortune."

GAMEPLAY:
A traditional puzzle platformer with a twist. Each stage will bring a new challenge by adding another "law". For example, one law might be that you can't touch the sides of blocks. These rules stack which is only half of the challenge. There are puzzle aspects to the game but the predominant factor is the hardcore platforming. If you aren't able to pull off precision jumps between multiple giant moving buzzsaws then this might not be the game for you. To add to the complexity, every stage is timed so you need to be moving constantly.

GRAPHICS:
Old school Game Boy fat graphics. Shades of yellowish green and black are all you get. I personally find it nostalgic because I grew up with the original Game Boy (Game Boy fat) but I understand that many of the younger generations might not understand it.

MUSIC:
Top notch, heavily addicting, midi format sounding music which fit well with the graphics.

LASTING APPEAL:
A speed run mode, level creator, three hidden secrets, and the ability to load custom levels (although no one had made any the last time I checked) means there's a decent amount of extras but nothing overly exciting.

OVERALL:
Everyone can try this but only hardcore gamers are going to appreciate it. Casual gamers will get heavily frustrated and ragequit. With only 11 stages, it's rather short though I will admit that it's probably for the best due to the level of difficulty. The interaction of the "god" was rather interesting but I would have preferred more. I've seen this approach many times and this particular one lacks depth or a unique touch.

___________________________
Legend:
+ = plus
- = minus
+/- = too subjective to grade (you'll have to add or subtract based on your own criteria)
___________________________

+/- High level of difficulty and old school appeal means this won't please everyone
+/- There are many extra modes but none of them were very exciting.
+ The music actually adds heavily to improve the experience.
+ The platforming is very polished.
- The story had a lot of potential that I felt wasn't used properly.

Overall score: 8 out of 10

Saturday, August 7, 2010

Video Spotlight #12 Domino Animals



Sharing videos I managed to find scattered across the Internet.

You don't have to understand Japanese in the slightest to enjoy this video. The video is about a hilarious contest these people have made for animals. It's rather simple really. The animal starts at Point A and Point B has food. You lose if you knock over the dominoes. The animals that lose get eaten. Oh wait... sorry, I added that last part in. Watch to find out which animal manages to pull it off. I'm rather jealous of how much free time these people have to just setup dominoes multiple times, take care of exotic animals, and throw random contests on television.

This is Kylak signing out and preheating the oven.

Friday, August 6, 2010

Wicked Reviews Series: Sengoku Basara Season 2- Episode 4



Oichi? Matsunaga Hisahide? Fūma Kotarō? All back in one episode?
HOLY SHIZ!

For those who don't remember:
Oichi = Oda Nobunaga's sister who I swear calls herself Ichi and not Oichi which forces me into spelling her name wrong constantly.
Matsunaga Hisahide = The greedy evil dude from the first season that only got one episode.
Fūma Kotarō = The silent ninja that fought the Tiger of Kai way early on in the first season.

Yukimura investigates the cries of sorrow that echo from the remains of Oda Nobunaga's castle. He runs into Hisahide who plans to drink sake from Nobunaga's skull. Their ideologies clash before Kotarō interrupts Yukimura's attack and sets off bombs to Michael Bay the castle (yes, I just used Michael Bay as a verb).



The rest of the summary shall be in list format for no adequately explored reason:

1) Yukimura faces off against Oichi's shadow hands and somebody gets a cameo.
2) We find out the aftermath of Masamune's fight with Hideyoshi.
3) Keiji has flashbacks. Many involve food.
4) Survivors of Oda Nobunaga's army come to take Oichi away.
5) Oyamada looks and acts a little too much like Kojuro.
6) Mouri and Hanbei seal the deal of their alliance.
7) Mouri didn't act like a complete ass this time so I think it's a doppelganger.
8) Chosokabe's parrot would be much kewler if it talked.
9) Michael Bay is officially synonymous with explosions.
10) I'm not even discussing the show anymore so I guess it's time to end this list.

This is Kylak signing out and fighting the temptation to keep adding to the list.

Wicked Reviews Series: Highschool of the Dead - Episode 5




This episode literally bitch slaps all angst and desperation of the previous episodes. Humanity is persevering, snipers are sniping, the military is kicking ass and chewing bubble gum except they're all out of gum, annoying teens get knocked off a bridge, the fourth wall gets shot in the face, Shido gets his pride taken down fifty notches, Hirano gets to be completely awesome, epic fight scenes on motorcycles, and things are looking up. As you can tell, all of those things combined make this the best episode so far! I think I just summed up the entire episode in one paragraph even though fifty things happen. Should I stop there or should I continue? YOU DECIDE!

This is Kylak signing out and giving you the shortest Anime review I've ever given unless you desire otherwise.

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