Monday, January 31, 2011

Decklist Ex Machina #8 Myrly Enough Myr


Coming up with fun decklists so you don't have to.

Myr! They're adorable and everyone loves them as much as affectionate puppies. You can't help but bring them home with you and build decks out of them. Without Memnarch around they're lost puppies that need a good home so take a look at this myriad of ideas below. Three Standard (Type 2) format decklists in the colors of Amyrica:

STOP! Hammyr Time!
_________________
Lands
2 Emeria, the Sky Ruin
21 Plains

Creatures
3 Darksteel Myr
3 Myr Battlesphere
4 Myr Galvanizer
4 Myr Propagator
4 Palladium Myr
4 Perilous Myr
4 Myr Welder
3 Myrsmith

Other Spells
4 Myr Reservoir
4 Tempered Steel

The finer points of raising a Myr of your own:
________________________________
- Myr Reservoir and Palladium Myr produce huge amounts of mana which makes it a breeze to cast the Myr Battlesphere.
- Myr Reservoir and Emeria, the Sky Ruin allow you to bring back Myr from the graveyard constantly.
- Myr Galvanizer and Tempered Steel combined will give your army +3/+3 minimum.
- Myr Galvanizer can untap your entire army after they've attacked to then tap them all to the Battlesphere for some rather intense damage output.
- Perilous Myr and Darksteel Myr are incredible blockers.
- Perilous Myr can be brought back continuously thanks to the Reservoir and Emeria. This gives you a repeatable burn spell.
- Myr Welder can take on the role of any fallen myr or the Myr Reservoir.
________________________________


Myrmyr on the Wall
________________
Lands
2 Halimar Depths
21 Islands

Creatures
4 Myr Galvanizer
4 Myr Welder
3 Myr Battlesphere
4 Palladium Myr
4 Steel Overseer
4 Cryptoplasm
4 Mirran Spy

Other Spells
4 Voltaic Key
3 Myr Turbine
3 Crab Umbra

How to take care of your Myr:
__________________________________
- Myr Galvanizer, Voltaic Key, Crab Umbra, and Mirran Spy allow you to untap to your heart's content. Cryptoplasm might just help out as well if you so desire.
- Untap effects allow you to abuse Myr Turbine, Steel Overseer, and Myr Battlesphere: Searching for any Myr you want with ease, giving your entire army piles of +1/+1 counters, or doing 20 direct damage before they can declare blockers.
- Cryptoplasm and Myr Welder team up to become copies of almost anything in the deck which means three times the amount of abuse and consistency.
__________________________________



Mountain of Myracles
________________
Lands
2 Teetering Peaks
21 Mountains

Creatures
4 Myr Galvanizer
4 Palladium Myr
4 Myr Welder
4 Iron Myr
3 Hellkite Igniter

Other Spells
3 Comet Storm
4 Ichor Wellspring
4 Kuldotha Rebirth
4 Galvanic Blast
3 Myr Turbine

The benefits of adopting a Myr of your own:
_______________________________
- Tons of mana Myr join forces to bring out an early Hellkite Igniter and then power up its artifact-based firebreathing ability.
- Ichor Wellspring plays nicely with Kuldotha Rebirth.
- Backup plan: infinite mana means Comet Storm is lethal to as many targets as necessary.
_______________________________

This is Kylak signing out and hoping you adopt a Myr or two of your very own.

20 comments:

  1. Funny you should mention myr. My friend has become infatuated with myr since Scars and has been running a white myr deck since then.(He switched it to red to see how it would run with red support and then to white/green at a later time after switching back.) Unfortunately, he doesn't really buy cards in singles because neither of us have the money and we both want to build a general collection so when we get money we aim for boosters. That means he lacks 4 or even 3 of a lot of cards, 1 myr reservoir for instance, 1 Tempered Steel(Though I may trade him mine). But he does have 4 battleshperes, 4 galvanizers, 3 palladium myrs and 2 or 3 propagators. I've seen infinite damage, with that ballista that gives equipped creature T: deal 2 damage to target creature or player, come out on turn 5.

    Well, anyway, that was a long rant. As you can imagine, in my artifact sacrifice deck, I run a lot of myr. Originally 4 perilous and 4 servitors. Now I want a few more Sires, Ichor Wellspring and such. The prerelease gave me 1 Ichor Wellspring and 2 Sires and 2 Piston Sledges.(None from my own draft since I went Mirran and didn't pull a single Piston.) I'm really hoping the fat pack gives me more Wellsprings, Sires and Sledges(Just one more sledge and I'll be happy!)

    On the topic of the prerelease. It was awesome. I pulled a lot of pathetically terrible hands and most of my losses were attributed to that but all around I had fun. I won 2 lost 4 and learned a few things here and there. The drafting part was particularly hilarious. This time I went with 3 people, my girlfriend like last time, and my two neighbors Tiff and Dustin. I think Tiff went to her Scars packs first and we were all amazed that she pulled a Mindslaver. Then I got to my own Scars packs and lo and behold I also pulled a Mindslaver. Then Dustin gets to his last pack, gets to the rare, another battlesphere, and what do you think he finds behind said rare? A FOIL Mindslaver! Just to 1-up the rest of us I suppose.

    ReplyDelete
  2. If you're trying to build a collection then definitely keep up what you're doing. Check how many packs you both usually buy out of a set and you might want to pitch in together and invest in boxes as it's much cheaper. If you're trying to build a particular deck or gather the finishing pieces for it then singles are the cheapest way to go. Have you ever taken a look at findmagiccards.com? That would be the best place online to find dirt cheap singles and I've never seen shipping go over $3 even for a large order.

    I love Ichor Wellspring. Card draw for Red is always appreciated. Piston Sledge has got to be a ton of fun to abuse. Massive steampunk warhammers built by goblins! Only good things can come of this.

    Three Mindslavers? Wow... That's insane. Any other interesting pulls?

    ReplyDelete
  3. Well, Dustin pulled a Skytherix. I pulled another Indomitable Archangel and Michelle pulled another Elspeth Tirel. I also got 3 Hero of Bladeholds and 1 Glissa(The Promos, two from the first tournament then the guy gave a hero and glissa to every one playing the two-headed giant.)

    Other rares included: Cryptoplasmx2, Sangromancer, Painful Quandary, Prototype Portal, Thopter Assemblyx2, Contested Warzone, Slagstorm(In my first pack no less. I loved it.), and others I don't recall. XD That's counting the interesting rares all four of us got.

    I'm updating the info on our decks. I like how the new cards play in my deck. Dustin's myrs are now colorless. He threw in 4 of each basic land just because but there are no colored spells in it now. In a multiplayer game between Dustin, Mat and myself he pulled off infinite power/toughness on all his creatures plus trample, flying and haste on everything as well. Myr Welder exiled a Galvanizer I killed and he had a second Galvanizer on the field. Plus Palledium myr and Golem Artisan. XD Nothing could be done at that point. No amount of damage I could deal could kill his galvanizer then.

    ReplyDelete
  4. Love the deck names, you're so corny.

    ReplyDelete
  5. @ Opee
    That's a ton of great pulls! You guys made out like bandits.

    Myr are all about silly combos and looking adorable doing it. Viva la Myr!

    @ Sultrador
    Thank you very much.

    ReplyDelete
  6. Yes. Yes we did. It was a great prerelease. I'd have been pretty happy had I not seen any black rares since the mirran faction booster have nearly no black commons and uncommons. Poor Michelle got Painful Quandary and Sangromancer as two of her rares with only 3 other sub par black cards to go with them. XD

    I love the myr. They were awesome back in the first mirrodin just for being cute but now they actually have rare slots and amazing combos.

    ReplyDelete
  7. Those are some pretty crazy odds against her. How strange.

    WotC deserves a pat on the back for realizing to go full force with Myr as a quirky tribe that can fit into multiple decks that don't even involve Myr.

    ReplyDelete
  8. Yes with the cheesy puns! It's pretty G.
    I really do want to play a myr deck now. Don't know which one I would choose though. . . I'll find out one these days.

    Wow, really nice pulls @Opee. I want the lucky touch!

    ReplyDelete
  9. You would probably want me to build a Green one and I purposely didn't do that this time around due to flavor reasons (the Phyrexians starting out in Black/Green and I wanted to simply make Myr decks in the Mirran colors and the one neutral color of the war: Blue).

    And yeah, seriously, my pulls are almost always utter crap. I need to pass my packs to Opee and his group before opening mine.

    ReplyDelete
  10. i managed to get some pretty good pulls at the prerelease as well, def a lot of stuff to help my myr deck and a lot of fodder for either a metalcraft or battle cry deck (or both ^_^ )

    The red myr deck above looks like a lot of fun, especially pumping the hellkite igniter to do massive damage to the face early on. Of course ill take suggestions from your white version to help my current deck.

    Now the blue deck im kinda iffy on just for the sole fact that im always nervous about playing blue. Its the one color that makes me doubt myself lol

    ReplyDelete
  11. @ Tevye
    You totally got some great pulls. I'm a witness.

    Hellkite Igniter demanded to be put into a deck. Look at that face! How could you deny it? Your White Myr deck has some hardcore potential. I can't wait to see how it turns out.

    It's totally understandable for certain colors to not fit your play style. These things happen.

    ReplyDelete
  12. Hellkite Igniter... oh! You mean Jetpack Dragon! XD I want one just for the art. So awesome.

    I wish I could help you with your luck. According to Robert Jordan, and more specifically the Mat Cauthon segments of his series "The Wheel of Time" good luck favors random action as opposed to careful consideration. When you go to select the packs you'll be using don't even think about the one you pick up, unless it's faction based like this one, and luck may take pity on you and give you some good cards.

    I've recently decided something about colors. My favorite pairing is red and blue! I don't have many cards for putting the two colors together, no dual lands and quicksilver dagger is my only blue/red cards, but I actually like the way the two colors play together. Not to mention, holding red and blue cards in your hand looks just beautiful. I'm hoping we go back to Ravinca in a couple years so I can get in on some Izzet action.

    ReplyDelete
  13. Hellkite Igniter expresses one of the qualities I enjoy most about Mirrodin: things are more than aesthetically different. The dragons of Mirrodin have flame vents on their wings and the Igniter makes full use of them.

    Go Wheel of Time Series!

    They've actually stated that they're not exactly keen on revisiting Ravnica. It's basically everyone's fave block of all time. The expectations would be astronomical. It doesn't help that certain events in the novel would make it nearly impossible for Ravnica to be what it once was.

    ReplyDelete
  14. Hellkite Igniter is just too damn cute. Forget G6, I want to ride Igniter!

    ReplyDelete
  15. It's like How to Train your Dragon except the flight itself would burn through your flesh and kill you. Stick with the G6. We'll paint it to look like a cute dragon. Sound good?

    ReplyDelete
  16. I'm going to go back to the article for a second.

    "Myr Galvanizer can untap your entire army that you already tapped for the Battlesphere for insane damage output."

    Now, I could be misinterpreting what you wrote here but, you do know that you can't tap the same myr twice for that effect right? Of course, you can untap them as blockers for the next turn but the X must be paid all at once and attackers must also be declared all at once. The ability triggers after the declare attacker step, after you've already declared all your attackers and can no longer declare any more.

    Hmm... then again, I'm not completely sure how this works. The above statement is correct but can you throw spells and abilities on the stack before the X is paid but while the ability is on the stack or does the X act similar to a cost requiring to be paid before spells are thrown on?

    If the X doesn't, then I suppose you could untap all your the myr you attacked with and tap them again for the ability. XD Meaning you could even tap the battlesphere to its own ability!

    ReplyDelete
  17. Allow me to edit that because I realize now that it's rather misleading. I was thinking one thing while typing another. It should read something more like:
    "Myr Galvanizer can untap your entire army for the Battlesphere that you already tapped for attacking for insane damage output."

    Rules:
    You can NOT tap/untap/tap/untap on the stack to Battlesphere's ability due to it checking for all taps simultaneously. This prevents an infinite loop that would auto kill an opponent. The ability itself would resolve before other spells or abilities could alter it.

    You can however (and this is more of what I meant) attack with your army and then untap them with Galvanizer to tap them once again for the Battlesphere as it's well within the rules to untap an already attacking creature and they're still considered attacking. This even allows you to tap the Battlesphere to its own ability.

    I'll edit that later this evening when I get back. Sadly, I've gotta head to class for now. Three classes in a row and then a late night class. Bleh. Thanks for helping me fix that Opee. I want to make sure every post is as clear as possible.

    ReplyDelete
  18. Alright cool, that's how I thought it worked out. =D Glad I could help.

    ReplyDelete
  19. omg stop Kylak you are making me feel like going back to Magic lol

    ReplyDelete
  20. @ Opee
    You're always a mass abundance of help!

    @ Faylar
    All in a day's work my friend. No one truly quits Magic. You'll be back. :P

    ReplyDelete

LinkWithin

Related Posts Plugin for WordPress, Blogger...