Tuesday, March 8, 2011
Flash Game Reviews #3 Rebuild
Flash Game Reviews.
ZOMBIE APOCALYPSE! Most games would just stop there. While I'll admit that there isn't a complex story here to be found, there is at least an attempt to expand upon the day to day events in the game that tells the tale of the survivors and how they go about each activity that you command them to do. This method adds a lot of flavor and there's obviously a lot of effort put into these daily reports.
This is a turn-based strategy game where you plan what your survivors do each day and then click to end that particular day. Random events can occur on top of all the scouting, scavenging, recruiting, and hunting missions. The main challenge is managing your resources, keeping the morale up, fortifying your defenses, and knowing when and where to expand your city. There are multiple ways to win which also adds another layer to the strategy.
The simple cartoony graphics actually work rather well for this game. The attention to lighting of different areas that have been scouted and the fact that zones will change based on the sheer number of zombies is a nice added touch so that each zone doesn't stay static.
The music works for the first play-through with it's eerie feel but you begin to tune it out beyond that due to its repetitive nature. There's only one track throughout the entire game and that's really a shame.
This is one of the few flash games that will suck you in and make you waste days of your life. While it's rather simple to beat the game on the easier difficulties, the real fun comes from attempting to beat all difficulties. Good luck on that by the way, you'll need it.
This is one of those ideas that you wonder why no one has ever done this before and yet here it is being pulled off masterfully. It's a fun concept that's easily accessible to anyone and especially geared toward those looking for a zombie survival SIM. It's difficult to grade this one seeing as there really isn't another game like it on the web but if I had to point out any flaws it would be that the Soldier job is more important than any other job by far and excess members of other jobs don't help out nearly as much as they should as it's typically inefficient to have more than 2 or 3 of another job (where as having 100 Soldiers is purely beneficial).
Final Score: 9 out of 10
This is Kylak signing out before my defenses are overrun.