Tuesday, May 31, 2011

Updates & Reminders (aka - Keeping in touch)

Magic 2012 Spoilers Updated Last Monday

EDH/Commander Spoilers Updated Last Thursday & June 1st & June 3rd

Deadpool Movie Info Updated

Is there another outdated post you'd like me to update? Let me know.

As for new articles: they'll be back on a regular schedule with a post being put up tomorrow.

Don't forget to follow! If you have any kind of Google account (examples: gmail, google, youtube) then you can follow and comment on this blog. The followers button is to your right.

Comments are not only appreciated but encouraged! This is a place of discussion and sharing thoughts. Don't be afraid to speak your mind.

Also, don't be afraid to comment on older posts. I get notified by email whenever someone comments so I'll definitely reply back as soon as possible.

This is Kylak signing out just so I can sign back in tomorrow and hand you more content.

Wednesday, May 25, 2011

Best Free Online Flash Games

Below is a list of online games that I recommend as some of the best of the best. Each game is separated by genre and this list will be periodically updated. All of the links currently lead to Newgrounds (other than a few exceptions) but each of these games can be found on Armor Games and Kongregate as well. Let's get started shall we?


Enigmata Series
The Enigmata Series is a vertical scrolling space shooter that involves heavy RPG elements and fast-paced combat. There are literally tons of upgrades and new ships to obtain that will keep you busy for about a week or more. There's also a healthy load of flashy effects and plenty of massive boss battles to rip through as well. This is truly a Skinner Box at work but it's still a load of fun regardless.

Enigmata: Genu's Revenge

Drakojan Skies Series
The Drakojan Skies Series takes place in a fictional world that involves a small squadron attempting to protect a race of Drakojans. The graphics, gameplay, and story are some of the most interesting and involving of any side-scrolling shooter I've ever seen on the web. Why did this one fly under everyone's radar?

Drakojan Skies Aco (Full)

This vertical shooter is a huge nod to the classic arcade schmups from back in the day. It's challenging but it's possible to beat it in one sitting. The biggest advantage this schmup has is its simplistic gameplay. It's extremely easy to pick up and doesn't require any planning or advanced tactics or skills (which is both a blessing and a curse).


Bullet Heaven
This is what's known as a "bullet hell" type of shooter (hence the clever title of the game). Tons of enemy shots will fill the screen to the brim and require precise navigation. The stages and challenges in this game are fun to play through and it's great that you can unlock other characters with different abilities. Just be warned that the difficulty ramps up tremendously toward the end.

Bullet Heaven

RPG Shooter: Starwish
This game easily makes the list as the dialogue, characters, story, and music are some of the best if not THE best of any Flash game I've ever played. The gameplay is no slouch either and there are plenty of delicious upgrades and weapons to load out your ship with. To top it off, there are several meaningful (and amazing) endings that you can earn. I will admit that the visuals of the gameplay could be improved but nobodies perfect. There is a chance for a sequel and I'm looking forward to it.

RPG Shooter: Starwish


Sonny Series
Regardless of the fact that I said these top four games aren't rated, this series would definitely take the top RPG spot. You play as an intelligent zombie with a serious case of amnesia (a zombie who doesn't eat brains I might add) and you get involved in something rather huge. I won't spoil anything here but let's just say there is quite the mystery to unfold. It's probably the most polished and detailed turn-based RPG on the web. Gameplay feels rather similar to classic Final Fantasy games while the upgrading uses a more modern talent tree. To top it all off, there's great voice acting for every scene as well.

Sonny 2

Sinjid Series
Well it's no surprise that the guy who made Sonny would have another turn based RPG on the side that also happens to be top notch. This is yet another Final Fantasy-esque game except the story involves Ninjas instead of Zombies. The only reason this series dosen't top Sonny is that the story isn't all that great and the game is a bit too easy. Regardless, it's still one of the best free flash RPGs on the web and you should definitely give it a shot.

Sinjid: Shadow of the Warrior

This is heavily reminiscent of Diablo and Zelda. While the story is nothing spectacular (as there isn't much story there to begin with) it's still a fun grind with some interesting quests and the game itself will waste your free time for a week or so which is nice if you enjoy longer games. There's an interesting craft system and plenty of skills and spells to play around with.

Arcuz (Full Version)

Hack Slash Crawl
This game has loads of potential and it's already a barrel of fun the way it is. There's zero story, zero dialogue, zero towns, and zero shops. It's just dungeon crawling as you hack and slash your way through tons of different enemies in randomized maps as you attempt to go as deep as possible. The dozens of race/class combinations are a blast to experiment with and the gameplay is a huge nod to Diablo. Let's just hope there's a sequel with more content.

Hack Slash Crawl

Castaway Series
If you liked Arcuz then you'll enjoy this one as well. Basically everything I said about Arcuz could be repeated here.

Castaway 1
Castaway 2


This game is all about exploration. There's an entire other world to see and you'll have to gain more power if you ever want to be capable of returning home. Power-ups are significant and expand what other areas you can explore. Also the story gets brownie points for reminding me of Shadow of the Colossus.


William and Sly
It's interesting just how accessible this game is (your parents might even get into this). You play the role of the faithful companion and you're quite the awesome Fox I must say. You go on quite the journey and quest through different perils to help your owner.

William and Sly

Level Up!
Everything you do levels up some kind of stat. Everything from running and jumping to talking and even taking damage. The story is that a hero crashes into your yard and fence but he seems to have a bad case of amnesia. You've got to explore to find clues and solve the mystery surrounding the incident. The twist here is that every night there is a re-occurring nightmare that sets you back to zero if you lose to it. Definitely check out this RPG/Platformer/Sandbox hybrid.

Level Up!

I can't spoil anything but this is an astoundingly deep game. You'll have to travel through Pete's subconscious and solve the mysteries of the game and its meaning. The aesthetics are breathtaking and the entire game will leave you with a lot to think about.


Another brilliant game made by the same person who made Coma. It's a rather haunting experience as you play the role of a robot that's ordered to plug humans back into a fake alternate reality (Matrix-esque). There's actually a lot more to it and the game has a deeper meaning beyond my description of the basic gameplay but I'll leave the rest to your own thoughts as you play for yourself.



Knightfall Series
Great aesthetics, piles of polish, a good sense of humor, and a very original puzzle concept. You're a Knight with a Gurren Lagann-esque drill and you can rotate the entire dungeon screen while drilling out different colored blocks beneath you. The key is to traverse each dungeon by setting up blocks in a way that won't force you to run out of AP. Try it out and get your drill on.

Knightfall 2
Knightfall 3 (Demo)

Portal: The Flash Version
This is literally what it sounds like and it's actually well made and challenging. If you haven't heard of Portal by now then I'm not entirely sure you're a human being living on Earth.

Portal: The Flash Version

Enough Plumbers
This is a puzzle platformers that delves more on the side of puzzle than platform (90/10 if I had to split it percentage-wise respectively). Almost every stage hits that sweetspot of being more about the puzzle aspect and less about perfectly timed jumps. There are a couple of stages that are exceptions to this but I'm not complaining. Plus you get the added bonus of fake nostalgia from a Mario clone that isn't actually a clone at all as it's a puzzle game ABOUT making clones to solve the puzzles. It's as awesome as it is clever.

Enough Plumbers

Bloody Fun Day
You're the Grim Reaper and it's time to slash apart cute animals! Each type of animal releases a soul that powers up different gauges to unleash different powers. Here's the catch: the game takes place on a hex grid and after slashing through one enemy, you kill ALL of the same type in the surrounding area. They leave an egg behind to replace themselves but slashing through eggs is hazardous to your own health. You also need Red Souls to extend your life (1 Red Soul = 1 extra turn) and they're in low supply.

Bloody Fun Day

Achievement Unlocked Series
Everything you do unlocks an achievement. It's the ultimate game about metagaming. The trick is solving how to unlock certain achievements which there in lies the puzzle.

Achievement Unlocked
Achievement Unlocked 2

Tower Defense

Cursed Treasure: Don't Touch my Gems
This is my personal favorite Tower Defense (TD) game. When I first started the game I originally thought there was zero strategy involved as the first stage forces you to place particular towers in the same colored areas. I was proven wrong very quickly. The RPG elements definitely make the game here as the abilities you unlock are actually both useful and interesting. The towers themselves are also a nice touch as there are only three different towers with their own unique traits you unlock between stages. Each tower-type has a talent tree and when you buy a skill/bonus/whatever you also get a static bonus to that type of tower. That means you get to have your cake and eat it too.

Cursed Treasure
Cursed Treasure: Level Pack

Gemcraft Series
This is probably the most popular TD game (series) on the web. This is one of the most complex and involving TD games in the gameplay department. There are several gem types with their own attributes that can be combined with one another in different ways and placed as towers or traps which also have different strengths and weaknesses depending on the stage and enemies you're facing at any given moment. The double edged sword here is the time investment. You'll have to playthrough levels dozens upon dozens of times with added handicaps to hope to raise your experience just a little further each time or else you'll never make it to the end. For those that want a game that will last them a month or more then this is for you. For those just wanting a mild distraction then at least test it out but it's probably not your bag.

Gemcraft 0
Gemcraft Labyrinth

Bloons TD Series
If you're looking for a more lively and comical TD game then look no further. This series offers monkeys throwing bladed boomerangs (or even lightsabers) at "bloons" (similar to "balloons") and even using superhero monkeys with laser beam vision! It's a fast-paced TD game (series) that will suck you in with its adorableness and keep you coming back for more after the harder difficulties have mocked you by letting you get to the final stages before burying you beneath your hopes and dreams of getting that gold medal.

Bloons Tower Defense 3
Bloons Tower Defense 4

Pokemon TD
I'll admit, this game isn't even finished yet and it still lacks that extra bit of polish it needs and yet it has still managed to make it to the top four. Let me explain my reasoning. First of all, I should make it clear that it's exactly what it sounds like. You can catch, level up, and evolve Pokemon that you fight in different stages. Each tower is one of your Pokemon and the different attacks they have are actually based on their real moves from the games. Just like in the games, they can only have four moves at a time and you can only have a party of six total. The creator is consistently adding updates every week by fixing bugs, adding levels, and so much more. There's even an interesting albeit cheezy storyline here involving famous characters from the game and show. It's as enjoyable as you already think it is and it's already proven to win over fans that normally hate TD games so that's saying a lot already.

Pokemon Tower Defense

Bubble Tanks TD
This one made it to the list thanks to the polish, variety of play, and simply the sheer amount of stages. As with every TD game you'll have to use different types of turrets and strategically place them. There is one big change to the core gameplay here though. You can actually combine turrets into new types of turrets and eventually combine entire groups of turrets into massively epic weapons. Each stage has its own restriction or strange layout to make things more difficult.

Bubble Tanks Tower Defense


I wrote a review on this in the past and it's no surprise that it deserves to be in a top list. It's like I said before, it's one of those concepts you imagine someone would have already done by now and yet this was the first zombie turn based strategy/SIM and still one of the best turn based strategy flash games on the web. Easy to learn and difficult to master with the only drawback being that there weren't enough modes to play even after it drains you of tons of precious time already after the addiction settles in (it doesn't take long).


Step 1) Summon Undead. Step 2) Destroy Villages. Step 3)???? Step 4) Profit! This is a real time strategy game where you gain skills, spells, and more powerful undead by wreaking havoc on every village. You play the role of a Necromancer (if that wasn't obvious enough already) that wants to control the land but you'll have to face armies and heroes to reach your goal.


Turn based strategy meets flight simulator meets aerial combat meets puzzle game meets interesting concept. All actions including attacks or flight patterns are planned out during your turn but instead of "taking turns" like in most games, all actions occur simultaneously. It's brilliant and you should try it out ASAP.

Steambirds: Survival

Shellcore Command Series
A real time strategy game that mixes small elements of tower defense with tractor beams and living spacecraft. The world that's created here is intriguing as there are dangerous zones and mysterious entities with untold purpose. By the end of it all, you're really questioning what's going on or who the real villain is. You're a living ship that starts off as a "newborn" needing to be escorted to safety through a battlefield. As you progress, you'll be adding items and pieces of debris to your ship to not only create your own floating and sentient weapon of mass destruction but to also save your fellow people that originally rescued you.

Shellcore Command Ep.1
Shellcore: Skirmish

Brute Wars Series
All of the appeal of Pokemon with six player teams as you attempt to traverse the world. It's just like Pokemon only completely different. No joke.

Brute Wars 1
Brute Wars 2


I feel like this is one of those sleeper titles that got overlooked for some reason. You play a truly badass Viking in this hack and slash game. You're forced to think on your feet and use quick reflexes to take out even the most basic of enemies or you're dead. Boss battles are epic and require you to solve clues to vanquish them. Best of all? The music is by Evil-Dog.


Fancy Pants Series
There's a reason this game's third iteration is on the PSN and XLA. The closest thing I can compare this to is the old Sonic games on the Sega Genesis. It's lovable and made of speed. This is definitely one platformer you should check out.

Fancy Pants Adventures 1
Fancy Pants Adventures: World 2
Fancy Pants 3 Sneak Peak (demo)

I'm sure you've played Robot Unicorn Attack by now and so this should be nothing new. The atmosphere and style are top notch here and the gameplay's no slouch. See how long you can survive.


The Breach
If you ever wanted a dark and trippy space marine game that's reminiscent of Dead Space and Resistance then here you go. Be prepared for horrific events to unfold, freaky space aliens, lots of fast-paced gunplay, and terrifying imagery. Hooray!

The Breach

Larry and the Gnomes
It's an oldschool hack and slash arcade brawler with a ridiculous amount of weapons to slay countless gnomes with. The Bosses are challenging, the stages are interesting, and there's a fun little story packed in there.

Larry and the Gnomes

Puzzle Platformer

Time Fcuk
A mind fuck of a game that will make you question what's really going on and possibly even weird you out. The entire game itself is immersive, even down to the main menu. You play the role of a silent protagonist trapped in an alternate dimension inside a box thanks to your future self demanding you go inside as it's what's best for the both of you. Your future and possibly past selves constantly contact you with disturbing messages that get progressively horrifying as you traverse through the different levels.

Time Fcuk

Exit Path
You're a stick figure racing toward freedom. You learn very quickly that the promise of freedom is a lie. You'll still stop at nothing to gain survival as you race through thousands of traps in the hopes to reach the city limits. The game also supports a multiplayer mode outside of the story mode. Exit Path is crazy fast-paced and the goal is simple: acquire freedom.

Exit Path

Tower of Heaven
This is another game I got the chance to review before. This game is a huge nod to the old Gameboy days. Your character is attempting to scale the Tower of Heaven against a God's wishes. Because of this, this God imposes a different Law for each floor of the Tower. These Laws restrict what you're allowed to do (such as moving in a certain direction). To make matters worse: All of these Laws stack!

Tower of Heaven

This one's a short one but an interesting game about discerning what you're able to trust. You have to figure out the information that is trustworthy to proceed or be trapped like an animal in a cage forever.


Super Puzzle Platformer
It's an "actual" puzzle platformer. As in, you're in a puzzle game that you have to platform in to survive. You're armed with a laser as blocks fall from the sky. Shooting blocks of a certain color destroys all surrounding blocks of the same color. Don't carelessly shoot around or you'll destroy the blocks beneath your feet and fall to the spikes below but don't shoot sparingly either or else you'll get yourself trapped among walls of blocks filling the screen.

Super Puzzle Platformer


The Majesty of Colors
You dream. You dream of being a creature beyond your understanding who has fallen in love with the majesty of colors. You come into contact with another race (humans) and must make a decision on how you will interact with them. There are five different endings based on what choices you make. Choose wisely.

The Majesty of Colors

This is a game about confrontation and decisions but ultimately it's a game about being loved. You decide if you'll listen or not but in the end, it can explain why we're treated the way we are and why we want to treat others a particular way.


You stumble upon a world inside of a game that is beyond your imagining. You aren't sure what is actually going on at first but as you explore this world you've found, you might find something you didn't expect.


Rather than play a humanoid, you take on the role of an endangered species of exopod (a three-legged spider-esque creature). You take on the role of a father who has just lost his wife to a massive beast and must protect his children while escaping a dangerous land. The game allows you to stick to walls, pick up objects, spin web, and simply do things no other game really lets you experiment with. The controls are rather complicated to get used to but extremely rewarding in the end. The game also uses the song The Longest Night by Tin Hat Trio to its greatest effect and sets up the saddest atmosphere I've seen in a game.


The Company of Myself
You won't realize what makes this game so amazing in the earlier levels but as you progress through to the end you'll see exactly why everyone loves this game so much. It's incredibly deep and walks you through the mind of a man who's only a fragment of what he once was. It's also a challenging puzzle platformer that forces you to use memories of yourself to complete different tasks by yourself.

The Company of Myself


Toss the Turtle
If I had to pick just one Launch game, it would be this. Toss the Turtle has to be not only the best looking Launch game but the most in-depth one as well. There are so many items and upgrades that there needed to be multiple screens for it. My favorite aspect by far is the fact that you're never forced to just sit and watch after you launch the turtle to his eminent death. You're given a sling shot (which can be upgraded into firearms) to aim and fire at him as you attempt to juggle him and extend his air time.

Toss the Turtle

Learn to Fly Series
I actually didn't play the first so I can only speak for the second but this is an awesome launch game. You're a Penguin attempting to learn to fly by using hang gliders, rockets, or whatever you can afford. The better you do during each flight scores you more money to work with. The physics are solid, the upgrades are plentiful, and the comedy will keep you smiling.

Learn to Fly
Learn to Fly 2

Upgrade a paper airplane as you attempt to cross the world. Wonderfully casual.


Burrito Bison
Play the role of a luchador that launches out of the ring with the goal of escaping Candy Land. Be prepared to squash a lot of gummy bears on the way out.

Burrito Bison

Berzerk Ball
The expansion to the original: Homerun in Berzerk Land. You get to smash the crap out of a stereotypical nerd into Vikings, Mecha, Bees, and other oddities. It's not offensive to nerds as I'm pretty sure there isn't anyone that acts like this character (he's a complete douche bag which makes you want to knock him out of the park that much more). The style, fast-paced action, and upgrades make this one a fun game to keep coming back to.

Berkzerk Ball

Point and Click

Gretel and Hansel Series
You play the role of Gretel in the dark, gory, and stylish reimagining of the story Hansel and Gretel. It's a point and click adventure game with puzzle elements including item combinations and solving how to progress through a mystical realm of faeries, ghosts, demonic wolves, treefolk, witches, and more.

Gretel and Hansel
Gretel and Hansel 2

Your spaceship has crash landed on a deserted planet. You'll need to find parts to repair the ship as you solve the mystery of what's actually going on and why your ship crash landed in the first place. The puzzles are actually pretty intense in this one and luckily you can radio your Captain for advice at any point to help you along the way. This game also has probably the most detailed and beautiful opening and ending cutscenes of any Flash game but that's merely icing on the already delicious cake.


The Outsider
This was made for the Newgrounds Game Jam 5 contest which forces the creator to make a game in only three days. They took H.P. Lovecraft's short story the Outsider and turned it into a point and click adventure game. The art direction blends the atmosphere perfectly with Lovecraft's story which really sets this one apart from other games.

The Outsider

Hanamushi: Pock's Friend
This is actually on a Japanese site and is roughly translated but you'll still get the full experience of the game and the story it has to tell. It's a tale of friendship in a very odd little world with a uniquely twisted and yet friendly art style.

Hanamushi: Pock's Friend

Bars of Black and White
This is a point and click adventure in the vein of other "escape the room" style games but with a twist. It's less about escaping the room and more about escaping how you perceive reality. Give it a try.

Bars of Black and White

This is Kylak signing out and leaving you with months of gaming to enjoy.

Monday, May 23, 2011

MTG Tips #2 Alternate Formats

Tips and tricks for Magic the Gathering players.

Not sure what other formats to start playing or building decks for? I've got your back. Only constructed formats will be posted (no draft/limited/cube/etc.). Sorry if this rains on your parade.

Build Your Own Standard (BYOS)
Pick any core set in the history of Magic and sandwich it between two blocks of your choice. You've just built your own standard. Everyone builds their own and faces off.
Banned: Anything before 5th edition.
Anything banned in Legacy or Block.

All commons all the time! It's really all there is to it. Build a 60 card deck with nothing but commons.
Banned: Cranial Plating

All commons except for 5 uncommons.
Banned: Cranial Plating
High Tide
Jeweled Bird
Bazaar of Baghdad
Diamond Valley
Library of Alexandria
Mana Drain
Brain Freeze
Strip Mine
Frantic Search
Sol Ring
Tendrils of Agony
Ancient Den
Darksteel Citadel
Great Furnace
Seat of the Synod
Tree of Tales
Vault of Whispers

Tribal Wars
One-third of every deck must be of a single creature type. Goblins, Faeries, and Elves OH MY! Just kidding, those are all banned. Also: No sideboards.
Banned: Any lists with Goblins, Faeries, or Elves (they are the best tribes after all so stop complaining).
Circle of Solace
Engineered Plague
Library of Alexandria
Mana Vault
Mishra's Workshop
Peer Pressure
The Abyss
Time Vault
Tsabo's Decree
Umezawa's Jitte
Yawgmoth's Will

Two-Headed Giant
Teams of two face off in this format. Each team has 30 life (or it takes 15 poison counters), shares their turn, and can't have more than four of any individual card between the two decks of that team (example: You and your teammate can't both have 4 copies of Lightning Bolt) with the obvious exception of basic lands.
Banned: Whatever is banned in the format that you're playing (Extended Two-Headed Giant keeps the Extended banned list)
Eryao, Soratami Ascendant

Free-for-all! Everyone gets a free mulligan and everyone gets to draw during their first turn. There is no official ban-list or anything of that sort. Just make sure to agree on the attack method before starting. Examples: only being allowed to attack left OR right, only being allowed to attack left AND right, being allowed to split attacks between multiple opponents, or my personal favorite: allowed to attack anyone at the table but you can only attack one person at a time.

Chaos Multiplayer
Multiplayer rules apply here but there's one more minor detail. There's an extra deck involved: the chaos deck. This deck consists of 20-30 cards. After that though, there are differing opinions on what happens next. The official site says that the player to go first is the designated "chaos player" until they die and whenever it's their turn, they draw from the chaos deck during their upkeep and everyone can use any abilities or effects on that particular card (the card can't be countered or prevented by the way - that rule always stays the same). In another version I've seen, each player draws a card from the chaos deck during their upkeep, it resolves, it only effects them unless it's a global effect, and then you finish your turn and repeat. In the latter version, it's important to mix up spells that have positive and negative effects. Also remember that creatures have abilities as well but you can't actually play and use the creature itself.

This is a multiplayer variant. You can join in a game at anytime with any deck. Once you die, you can rejoin with any deck you want. Whenever you join you're in a safety bubble that isn't affected by anyone and you can't affect anyone else. As soon as it's your turn (in turn order at the table) and you start your fourth turn then you're officially in the game again. The game basically never ends until everyone either chooses not to respawn or forfeits.

5 players are needed for this multiplayer variant. Each player pilots a deck consisting of one of the 5 colors of Magic. The players sit in the same seating arrangement as the back of a Magic card (the star shape with the 5 mana symbols). Decks can't contain cards that reference other colors and/or produce mana of other colors. A player wins when they've defeated their representative color's enemy pair (Example: White wins if Black and Red are defeated EVEN IF they aren't defeated until after White's death). White goes first and any player can attack or target any other permanent or player (even allies).

Team match with 3 VS 3. Each side has an Emperor and 2 Generals and the Emperor sits in the middle (the cheeky devil). Emperors have a range influence of 2 and Generals have a range influence of 1. This means a global effect from a General would only spread to the next person on either side of them. Emperor range influence means it affects everyone except the other Emperor (at the beginning at least). Players can only attack the person seated next to them. This means the Emperor has no one to attack at the beginning of the game. Everyone has separate life totals and a team loses when their Emperor dies. Emperors also have the "deploy creatures" option: Each creature an Emperor controls has -tap- Target teammate gains control of this creature. They can only do this as a sorcery.

This is a multiplayer variant involving Plane cards that affect the status of a game. You can find out more about the official product over here: click.

One player VS three or more. This multiplayer variant gives the Archenemy access to a Scheme deck that grants them additional power. More info on the official product behind this door: click.

Elder Dragon Highlander (EDH)/Commander
Arguably the most popular format of all time. This multiplayer variant involves a 100 card singelton deck (that means only 1 of any card except for basic lands) where 1 of those cards is your Commander (formerly known as EDH General). Your Commander must be a Legendary creature and they aren't actually shuffled into the deck at the start of the game. You can play your Commander at any time you can pay the cost. If your Commander dies, you can play it again but it will cost an additional 2 colorless for each time it's kicked the bucket. Your deck must be constructed of the same colors as your Commander. Each player starts with 40 life but a Commander only needs to deal 21 points of damage to defeat an opponent. Full details and rules over here: click.

Grand Melee
A multiplayer variant for 10 or more players that allows multiple sections of the table to play simultaneously. It's a bit complicated and my explanation would be longer than most of the other variants combined so I'm just going to give a link here: click.

There are obviously other formats but I think this is enough to start off with. Feel free to discuss your favorite formats below in the comments.

This is Kylak signing out and attempting to play a Planechase Archenemy Emporer Commander Multiplayer format.

Sunday, May 22, 2011

Leak Sauce #16 PSP Games being remastered for the PS3

Big news!

It was announced today that Sony will be releasing a PSP Remaster Series of Blu-Rays for the PS3. What does this mean? Basically, the best of the best from the PSP is being remade for the PS3 with new features. They're not slouching there either as it's already been stated that your save files will be transferable back and forth between the PSP title and the PS3 version. There is currently only one title revealed so far: Monster Hunter Portable 3rd HD version by Capcom.

The list below has NOT been confirmed. I repeat: NOT CONFIRMED. The following list is something I've put together to showcase some of the greatest PSP titles that PS3 owners may get to see remastered:

Metal Gear Solid: Peace Walker
Dissidia & Dissidia Duodecim
Kingdom Hearts: Birth by Sleep
Final Fantasy 7: Crisis Core
Final Fantasy 4 Compilation
Parasite Eve 3rd Birthday
Valkyria Chronicles 2 & 3
The Castlevania Collection
The Patapon Series
Ratchet & Clank: Size Matters
God of War: Chains of Olympus & Ghost of Sparta
Resistance: Retribution
Killzone: Liberation

This is Kylak signing out and wondering which titles get to make the jump.

Decklist Ex Machina #9: Dragonacolypse

Coming up with fun decklists so you don't have to.

It's not often that I post one of my own decks. Sure, I post a lot of "ideas" but this is actually one of the multiplayer decks I bring to the table to make some noise! I don't know about you but when I play Black/Red, I want something METAL! I want to be able to unleash hellfire upon all of those who would oppose me! I bring you this:

17 Creatures
Kokusho, the Evening Star 4
Bladewing the Risen 3
Taurean Mauler 4
Steel Hellkite 3
Soul Snuffers 3

18 Non-creature Spells
Sarkhan the Mad 4
Volcanic Fallout 3
Syphon Mind 4
Crystal Ball 2
Contagion Engine 2
Everflowing Chalice 3

25 Lands
Dragonskull Summit 4
Lavaclaw Reaches 2
Molten Slagheap 3
Swamp 8
Mountain 8

The Band Members:
Kokusho, The Evening Star (Lead Vocals) needs no introductions. This Burninator is infamous at any multiplayer table and is typically the star of the show.

Bladewing the Risen (on Guitar and backup vocals) manages to backup his fellow Dragons. Not only can he reanimate another Dragon (typically Kokusho) but his firebreathing/shade ability supports all Dragons in play.

Steel Hellkite (on Bass guitar) is more than meets the eye. No, he's not a Transformer but he is definitely the most Metal of all Dragons! Being colorless, he isn't prone to common Protection spells against Black or Red and his activated ability allows you to deal with pesky enchantments (another thing Black and Red can't do) and other problematic cards.

Taurean Mauler (on Drums) is probably the second greatest Dragon ever printed for multiplayer. He may not be capable of flight but he's a powerhouse for obvious reasons.

Supporting the musicians:
Volcanic Fallout, Soul Snuffers, and Contagion Engine provide a variety of board sweep options. These Dragons require a lot of feeding (heavy mana cost) and so you can't let any form of aggro or Token plan get in your way. Steel Hellkite can also join in on the fun as he can take out Token armies for zero as long as he lands a hit on the opponent. Syphon Mind is the primary card draw in the deck and adds some minor disruption.

Contagion Engine not only provides board sweep as mentioned earlier but it supports several cards in here. It can combo with Soul Snuffers to kill off every opponent's creatures, it can provide more mana by ramping up Everflowing Chalice or Molten Slagheap, it can pump Taurean Mauler into the stratosphere, and it has one other very crucial function: it allows Sarkhan the Mad to gain +2 loyalty. Since Sarkhan doesn't have any +loyalty abilities to begin with, this is a huge help. Remember the key here: it proliferates TWICE.

Crystal Ball allows you to filter your draws and get the pieces you want more quickly. The best part is that it combos very nicely with Sarkhan the Mad and allows him to use his +0 ability without losing any loyalty as you can let him draw land instead of a hefty costing Dragon.

Everflowing Chalice helps provide useful mana ramp to speed up the metal riffs.

The Manager:
Sarkhan the Mad provides a plethora of utility by cranking things up to eleven. Whether it be free card draw, replacing an opponent's best creature with a 5/5 flyer, sacrificing Kokusho to set off his triggered ability, or providing the biggest explosion possible, Sarkhan's got it all. His ultimate gets abused to its fullest potential in this deck since Taurean Mauler alone can easily be a 20/20 in a multiplayer game if left unchecked. That's not even considering that almost all of the Dragons on the table are 5/5's bare minimum before firebreathing. It's actually rather common to set off his ultimate to kill one opponent before swinging with a couple of Dragons to finish off another.

I've playtested this deck for a few months now and it's definitely a force to be reckoned with. The deck not only has all the firepower you could want but it's consistent and fiendishly sturdy. There's tons of card advantage and the deck can handle board sweep like a boss. Kokusho makes people think twice before dare casting removal of any sort, Bladewing returns any fallen comrades, and Lavaclaw Reaches is a powerful sleeper that no one wants to tango with. The only thing I would tweak is adding more Dragons to the deck but there doesn't seem to be any other candidates. I've checked every Dragon and Changeling under the sun and the others just don't seem Metal enough. Maybe a future set will offer up a Lead Guitar player?

This is Kylak signing out to feed my Dragons. Is it just me or does Sarkhan the Mad look like Nathan Explosion with a goatee?

Friday, May 20, 2011

Leak Sauce #15 New Planeswalker, New Phyrexia Event Decks, and a New Format?

Leaking info to you and bringing the discussion.

New Planeswalker!
Preview from Joystiq here.
A new challenger approaches! Kiora Atua has been previewed for Magic: The Gathering - Duels of the Planeswalkers 2012 and the official MTG Twitter has gone on to confirm her as a new Planeswalker. The blurb from the preview: Kiora Atua is a "female merfolk who commands the powers of the tides and depths." She sways dominion over the older creatures of the sea -- such as krakens and leviathans.

Her decklist in the video game (copy-pasted straight from the preview):
2 Kraken Hatchling
4 Explore
4 Coiling Oracle
1 Treasure Hunt
3 Cultivate
1 Compulsive Research
2 Explosive Vegetation
2 Ondu Giant
2 Giant Octopus
1 Elvish Piper
1 Polymorph
3 Aether Mutation
2 Tidings
1 Isleback Spawn
1 Tidal Kraken
2 Simic Sky Swallower
1 Lorthos, the Tidemaker
1 Yavimaya's Embrace
1 Kozilek, Butcher of Truth
11 Island
14 Forest

This actually tells us a LOT about Kiora herself. We can discern that she is in fact Blue/Green and her artwork (tentacled beastie in the water with her), decklist, and the blurb posted all tell us that she isn't like Nissa in the slightest (that is to say: she isn't a tribal supporting Planeswalker - thank the blind eternities!). Her powers involve the ocean itself and the control over the massive cuddlies of the sea (and possibly the Great Old Ones which means my bud Cthulhu is totally pleased right now). There is zero pointing toward her being in Innistrad (the upcoming block) but I'm hoping it's true because I'm already intrigued over here.

New Phyrexia Event Decks!
For the full details, you can visit this link here which will take you over to the mothership. What's an Event Deck you ask? Basically they're Intro Packs that are geared toward tournament play (so they cost more but you get what you pay for). They'll be available June 10 for $24.99. This set brings us two new Event Decks and the obvious first question that comes to everyone's mind is: are they worth it? The answer is a sweet resounding yes! Let's take a look at the decklists:

War of Attrition

2 Dread Statuary
21 Plains

23 land cards

4 Elite Vanguard
1 Kemba, Kha Regent
2 Kor Duelist
4 Leonin Relic-Warder
4 Leonin Skyhunter
1 Mirran Crusader
4 Porcelain Legionnaire
1 Puresteel Paladin
2 Stoneforge Mystic

23 creature cards

1 Apostle's Blessing
1 Bonehoard
1 Darksteel Axe
4 Flayer Husk
4 Journey to Nowhere
1 Sickleslicer
1 Skinwing
1 Sword of Vengeance

14 other spell cards

1 Apostle's Blessing
2 Arrest
3 Celestial Purge
1 Kor Duelist
4 Kor Firewalker
4 Revoke Existence

15 sideboard cards

This has got to be not only the greatest Mono White Weenie product I've ever seen but I can't imagine a better Equipment deck either (again, for a product that is). There are three main things to look out for when analyzing products like this: Value, Competitiveness, and Fun Factor.

Value: This deck comes with two copies of Stoneforge Mystic which are worth $20 bucks a pop on their own. We're only analyzing two cards out of the 75 and we've already made profit. That's a steal! That's not even considering the fact that there's plenty of high quality cards in here at all rarities.

Competitiveness: The mana curve here is fantastic with most creatures being at 1 or 2 CMC. The Living Weapons on their own can be a bit mana intensive but Stoneforge Mystic and Puresteel Paladin help negate that fact. Plenty of Double Strike and First Strike fills the deck which always gets nasty with equipment. Bone Hoard and Dread Statuary punish board sweep while Kemba, Puresteel Paladin, and the Mystic bring along ridiculous card advantage. To round things out, Leonin Relic-Warder, Journey to Nowhere, and the sideboard options (Celestial Purge, Kor Firewalker, and Revoke Existence) give you a massive suite of support spells that can handle any situation whether it be problematic creatures, artifacts, enchantments, or even an entire color (sorry Red, you already lost).

Fun Factor: This is always going to be subjective but I'd say this deck has plenty going for it in this regard. The sheer variety and versatility of the deck just sings out to me. It's a sturdy deck that provides plenty of interactions and it promotes synergy like a boss.

I'm giving this one a 10 out of 10. I can't find any faults with it and it manages to impress me in a variety of ways.

Rot From Within

22 Forest
1 Inkmoth Nexus

23 land cards

1 Blight Mamba
4 Glistener Elf
2 Ichorclaw Myr
4 Overgrown Battlement
2 Putrefax
3 Rot Wolf
3 Viridian Corrupter

19 creature cards

4 Carrion Call
1 Contagion Clasp
1 Green Sun's Zenith
4 Groundswell
4 Mutagenic Growth
4 Primal Bellow

18 other spell cards

3 Contagion Clasp
1 Melira, Sylvok Outcast
2 Obstinate Baloth
1 Pistus Strike
3 Trigon of Infestation
2 Unnatural Predation
2 Vines of Vastwood
1 Viridian Corrupter

15 sideboard cards

Value: Inkmoth Nexus and Green Sun's Zenith are the only cards worth anything but their combined total with the rest of the cards in the deck would in fact be worth the $25 price tag. It's not on the same level of value as its counterpart but it makes up for that in other ways.

Competitiveness: This is easily the more powerful of the two decks. By simply making a few minor tweaks like taking out the slow and less useful Putrefax, this deck is ready to engage in fisticuffs with just about anyone. I also have to bring up the fact that this thing is crazy consistent which is always important.

Fun Factor: Again, this is subjective and I realize that many will find this deck a blast to play with but I personally think the fun factor is lacking since the deck promotes only one strategy: swing with all of your creatures and then pump the one that gets by to win since you only need to hand over 10 poison counters. And let's face it: That's the best infect strategy there is.

I'm giving this one a 9 out of 10. It's worth its price tag and it's a worthy infect deck but it doesn't try to go above and beyond.

New Format?
Full details beyond this door here.
Modern Magic isn't a paper format yet but I think we can all agree that Magic Online is definitely the right place to test this sucker out. It's basically Mirrodin and 8th Edition forward in terms of what sets are legal and it has a decent ban list to help smooth things out. I'm actually hoping this catches on as I'm an old extended fan and a huge supporter of the concept here. I don't have much else to say beyond the fact that I love the idea and I prefer this over the Standard format any day of the week. All of my play groups agree and it's literally what we already go by in terms of set legality. Make it happen!

This is Kylak signing out after being bombarded by more delicious MTG news. As always, share your thoughts below.

Saturday, May 14, 2011

Leak Sauce #14 EDH/Commander Decks

Leaking info to you and bringing the discussion.

While I did cover the Commander products previously when they were announced, there is quite a bit more info this time around and there happens to be some new tidbits that just surfaced. Topical joy!

For those of you just tuning in, here's the link to the original post (here) and the product page (here).

Quick Reminders

Release Date: June 17
Suggested Retail Price: $29.99
New Cards: Legal in Eternal Formats (51 new cards total with 15 new legends)

Slightly Older-than-dirt Info

Heavenly Inferno

Mirror Mastery


Political Puppets

Devour for Power

Slightly New-ish-but-not-really Info

Ultra Pro Commander Deck Box
(Holds 100 sleeved cards and approximately 25 oversized sleeved cards)

Brand Spankin New Info

Things we can assume thanks to the Achievement Card from the Launch Page (here).
- Each deck will include a "Command Tower" that can produce mana.
- Join Forces will be some kind of mechanic where you pay mana for a spell someone else plays.
- Kaalia (wbr commander) deals with Angels, Demons, and Dragons or they're simply prominent in the deck.
- Riku (urg commander) seems to make tokens that are copies of your own creatures.
- Ghave (bgw commander) most likely creates Saproling tokens.
- Zedruu (rwu commander) strangely gives your permanents to other players.http://www.blogger.com/img/blank.gif
- The Mimeoplasm (gub commander) enters the battlefield with +1/+1 counters and gains keyword abilities.

EDIT - June 1st, 2011 - UPDATE

Previewed in today's arcana:
Each deck will be coming with a copy of Sol Ring (the staple EDH card that would normally cost $15). That's spectacular news!

Also previewed: Lightning Greaves
Which isn't as exciting but still glad to know that they're reprinhttp://www.blogger.com/img/blank.gifting it for EDH purposes.

EDIT - June 3rd - UPDATE

Sewer Nemesis was added to the visual spoiler:

A Lhurghoyf variant that feeds itself with milling but only gets to feed off of one graveyard.

Also announced on the official commander forums:

This preview shows off the Join Forces mechanic that was mentioned before.

Edit - June 22, 2011 - Update

I almost forgot to add this. Here's my review and guide for the different Commander decks:

This is Kylak signing out and wondering if I should start posting EDH/Commander articles...


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